RoleInfoManager.cs 10 KB

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  1. using FairyGUI;
  2. using ET;
  3. using System.Collections.Generic;
  4. using System;
  5. using cfg.GfgCfg;
  6. using UI.CommonGame;
  7. namespace GFGGame
  8. {
  9. public class RoleInfoManager : SingletonBase<RoleInfoManager>
  10. {
  11. public void Clear()
  12. {
  13. _headDatas.Clear();
  14. _headBorderDatas.Clear();
  15. _newHeadDatas.Clear();
  16. _newHeadBorderDatas.Clear();
  17. }
  18. private List<int> _headDatas = new List<int>();
  19. public List<int> headDatas
  20. {
  21. get
  22. {
  23. return _headDatas;
  24. }
  25. }
  26. private List<int> _headBorderDatas = new List<int>();
  27. public List<int> headBorderDatas
  28. {
  29. get
  30. {
  31. return _headBorderDatas;
  32. }
  33. }
  34. public bool NewRoleSuitStatus;
  35. public void Add(ItemInfoProto itemInfoProto)
  36. {
  37. var itemId = itemInfoProto.ConfigId;
  38. //游戏初始化禁止使用ItemCfg
  39. if (itemInfoProto.SubType == 0)
  40. {
  41. if (_headDatas.IndexOf(itemId) < 0)
  42. {
  43. _headDatas.Add(itemId);
  44. }
  45. }
  46. else if (itemInfoProto.SubType == 1)
  47. {
  48. if (_headBorderDatas.IndexOf(itemId) < 0)
  49. {
  50. _headBorderDatas.Add(itemId);
  51. }
  52. }
  53. }
  54. public void Remove(int itemId)
  55. {
  56. ItemCfg cfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(itemId);
  57. if (cfg.SubType == 0)
  58. {
  59. if (_headDatas.IndexOf(itemId) >= 0) _headDatas.Remove(itemId);
  60. }
  61. else if (cfg.SubType == 1)
  62. {
  63. if (_headBorderDatas.IndexOf(itemId) >= 0) _headBorderDatas.Remove(itemId);
  64. }
  65. }
  66. private List<int> _newHeadDatas = new List<int>();
  67. public List<int> newHeadDatas
  68. {
  69. get
  70. {
  71. return _newHeadDatas;
  72. }
  73. }
  74. private List<int> _newHeadBorderDatas = new List<int>();
  75. public List<int> newHeadBorderDatas
  76. {
  77. get
  78. {
  79. return _newHeadBorderDatas;
  80. }
  81. }
  82. public void AddNew(int itemId)
  83. {
  84. int subType = ItemDataManager.GetItemSubType(itemId);
  85. if (subType == 0)
  86. {
  87. if (_newHeadDatas.IndexOf(itemId) < 0) _newHeadDatas.Add(itemId);
  88. }
  89. else if (subType == 1)
  90. {
  91. if (_newHeadBorderDatas.IndexOf(itemId) < 0) _newHeadBorderDatas.Add(itemId);
  92. }
  93. }
  94. public void RemoveNew(int itemId)
  95. {
  96. ItemCfg cfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(itemId);
  97. if (cfg.SubType == 0)
  98. {
  99. if (_newHeadDatas.IndexOf(itemId) >= 0) _newHeadDatas.Remove(itemId);
  100. }
  101. else if (cfg.SubType == 1)
  102. {
  103. if (_newHeadBorderDatas.IndexOf(itemId) >= 0) _newHeadBorderDatas.Remove(itemId);
  104. }
  105. }
  106. public bool isNewHead(int itemId)
  107. {
  108. return _newHeadDatas.IndexOf(itemId) >= 0;
  109. }
  110. public bool isNewHeadBorder(int itemId)
  111. {
  112. return _newHeadBorderDatas.IndexOf(itemId) >= 0;
  113. }
  114. public void SortHeadDatas()
  115. {
  116. _headDatas.Sort((int a, int b) =>
  117. {
  118. if (_newHeadDatas.IndexOf(a) >= 0 && _newHeadDatas.IndexOf(b) < 0) return -1;
  119. if (_newHeadDatas.IndexOf(b) >= 0 && _newHeadDatas.IndexOf(a) < 0) return 1;
  120. if (a == RoleDataManager.headId && b != RoleDataManager.headId) return -1;
  121. if (b == RoleDataManager.headId && a != RoleDataManager.headId) return 1;
  122. return b - a;
  123. });
  124. }
  125. public void SortHeadBorderDatas()
  126. {
  127. _headBorderDatas.Sort((int a, int b) =>
  128. {
  129. if (_newHeadBorderDatas.IndexOf(a) >= 0 && _newHeadBorderDatas.IndexOf(b) < 0) return -1;
  130. if (_newHeadBorderDatas.IndexOf(b) >= 0 && _newHeadBorderDatas.IndexOf(a) < 0) return 1;
  131. if (a == RoleDataManager.headBorderId && b != RoleDataManager.headBorderId) return -1;
  132. if (b == RoleDataManager.headBorderId && a != RoleDataManager.headBorderId) return 1;
  133. return b - a;
  134. });
  135. }
  136. /// <summary>
  137. /// 套装收集进度
  138. /// </summary>
  139. /// <returns></returns>
  140. public int GetSuitGuideProgress()
  141. {
  142. DressUpMenuSuitDataManager.GetTotalProgress(out int suitHaveCount, out int suitTotalCount);
  143. int value = FieldGuideView.ProgressCalculate(suitHaveCount, suitTotalCount);
  144. return value;
  145. }
  146. /// <summary>
  147. /// 卡牌收集进度
  148. /// </summary>
  149. /// <returns></returns>
  150. public int GetCardGuideProgress()
  151. {
  152. CardDataManager.GetTotalProgress(out int haveCount, out int totalCount);
  153. int value = FieldGuideView.ProgressCalculate(haveCount, totalCount);
  154. return value;
  155. }
  156. public string GetLeagueName()
  157. {
  158. LeagueData leagueData = LeagueDataManager.Instance.LeagueData;
  159. if (leagueData == null)
  160. {
  161. return "暂未加入雅集";
  162. }
  163. else
  164. {
  165. return leagueData.Name;
  166. }
  167. }
  168. public long GetRoleID()
  169. {
  170. return RoleDataManager.roleId;
  171. }
  172. public void UpdateHeadWithLv(GComponent component, int headId, int roleBorderId, int lv)
  173. {
  174. UI_ComHeadWithLv comHeadWithLv = UI_ComHeadWithLv.Proxy(component);
  175. UpdateHead(comHeadWithLv.m_comHead.target, headId, roleBorderId);
  176. UpdateLv(comHeadWithLv.m_comLv.target, lv);
  177. UI_ComHeadWithLv.ProxyEnd();
  178. }
  179. public void UpdateHeadWithLv1(GComponent component, int headId, int roleBorderId, int lv)
  180. {
  181. UI_ComHeadWithLv1 comHeadWithLv = UI_ComHeadWithLv1.Proxy(component);
  182. UpdateHead(comHeadWithLv.m_comHead.target, headId, roleBorderId);
  183. comHeadWithLv.m_txtLv.text = lv > 0 ? lv.ToString() : "--";
  184. UI_ComHeadWithLv1.ProxyEnd();
  185. }
  186. public void UpdateHead(GComponent component, int headId, int roleBorderId)
  187. {
  188. ItemCfg headCfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(headId == 0 ? ConstItemID.HEADID : headId);
  189. if (headCfg == null)
  190. {
  191. headCfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(ConstItemID.HEADID);
  192. }
  193. ItemCfg headBorderCfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(roleBorderId == 0 ? ConstItemID.HEADBORDERID : roleBorderId);
  194. UI_ComHead comHead = UI_ComHead.Proxy(component);
  195. if(headBorderCfg.Res.Length == 0)
  196. {
  197. if(comHead.m_c2 != null)
  198. {
  199. comHead.m_c2.selectedIndex = 0;
  200. }
  201. }
  202. else
  203. {
  204. if (comHead.m_c2 != null)
  205. {
  206. comHead.m_c2.selectedIndex = 1;
  207. }
  208. comHead.m_loaBorder.url = ResPathUtil.GetHeadBorderPath(headBorderCfg.Res);
  209. }
  210. comHead.m_comHead.m_loaIcon.url = ResPathUtil.GetHeadPath(headCfg.Res);
  211. UI_ComHead.ProxyEnd();
  212. }
  213. public void UpdateArenaNpcHead(GComponent component, string res)
  214. {
  215. UI_ComHead comHead = UI_ComHead.Proxy(component);
  216. if (string.IsNullOrEmpty(res))
  217. {
  218. comHead.m_comHead.m_loaIcon.url = res;
  219. }
  220. else
  221. {
  222. comHead.m_comHead.m_loaIcon.url = ResPathUtil.GetHeadPath(res);
  223. }
  224. UI_ComHead.ProxyEnd();
  225. }
  226. public void UpdateNpcHead(GComponent component, string res)
  227. {
  228. UI_ComHead comHead = UI_ComHead.Proxy(component);
  229. if (string.IsNullOrEmpty(res))
  230. {
  231. comHead.m_comHead.m_loaIcon.url = res;
  232. }
  233. else
  234. {
  235. comHead.m_comHead.m_loaIcon.url = ResPathUtil.GetNpcHeadPath(res);
  236. }
  237. UI_ComHead.ProxyEnd();
  238. }
  239. public void UpdateLv(GComponent component, int lv)
  240. {
  241. UI_ComHeadLv comLv = UI_ComHeadLv.Proxy(component);
  242. comLv.m_txtLvl.text = lv > 0 ? lv.ToString() : "--";
  243. UI_ComHeadLv.ProxyEnd();
  244. }
  245. public static string[] GetSuitPosItems()
  246. {
  247. MonthlyCardPrivilegeCfg privilegeCfg = CommonDataManager.Tables.TblMonthlyCardPrivilegeCfg.Get(MonthCardPrivilegeType.Privilege4);
  248. string[] posItems = new string[ CommonDataManager.Tables.TblGlobalCfg.FreeAlbumNum + privilegeCfg.Value1[0] + privilegeCfg.Value2[0]];
  249. for (int i = 0; i < posItems.Length; i++)
  250. {
  251. posItems[i] = "";
  252. if (GetPosType(i) == 0)
  253. {
  254. posItems[i] = "";
  255. }
  256. else if (GetPosType(i) == MonthCardType.Gold && !RoleDataManager.CheckIsMonthCardOpenByType(MonthCardType.Gold))
  257. {
  258. posItems[i] = "红包卡开启";
  259. }
  260. else if (GetPosType(i) == MonthCardType.BlackGold && !RoleDataManager.CheckIsMonthCardOpenByType(MonthCardType.BlackGold))
  261. {
  262. posItems[i] = "福气卡开启";
  263. }
  264. }
  265. return posItems;
  266. }
  267. //获取指定位置月卡类型
  268. public static int GetPosType(int pos)
  269. {
  270. if (pos < CommonDataManager.Tables.TblGlobalCfg.FreeAlbumNum) return 0;
  271. MonthlyCardPrivilegeCfg privilegeCfg = CommonDataManager.Tables.TblMonthlyCardPrivilegeCfg.GetOrDefault(MonthCardPrivilegeType.Privilege4);
  272. if (pos < CommonDataManager.Tables.TblGlobalCfg.FreeAlbumNum + privilegeCfg.Value1[0]) return MonthCardType.Gold;
  273. if (pos >= CommonDataManager.Tables.TblGlobalCfg.FreeAlbumNum + privilegeCfg.Value2[0]) return MonthCardType.BlackGold;
  274. return 0;
  275. }
  276. }
  277. }