ResultTipsView.cs 8.8 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using cfg.GfgCfg;
  5. using ET;
  6. using FairyGUI;
  7. using UI.MiniGame;
  8. using UnityEngine;
  9. namespace GFGGame
  10. {
  11. public class ResultTipsView : BaseWindow
  12. {
  13. private UI_ResultTipsUI _ui;
  14. private bool gameResult;
  15. private int timeResult;
  16. private int gameType;
  17. private int gameID;
  18. private List<ActivityOpenCfg> activityGameDate;
  19. private Dictionary<int, string> viewJumpView = new Dictionary<int, string>()
  20. { { 1, "FlipGameView" }, { 2, "TZFEGameView" } };
  21. //通关评价,不同关卡不同
  22. private List<int> CustemsNum = new List<int>()
  23. {
  24. 10,
  25. 30,
  26. 60,
  27. };
  28. private EffectUI _effectUI1;
  29. private EffectUI _effectUI2;
  30. private EffectUI _effectUI3;
  31. public override void Dispose()
  32. {
  33. EffectUIPool.Recycle(_effectUI1);
  34. _effectUI1 = null;
  35. EffectUIPool.Recycle(_effectUI2);
  36. _effectUI2 = null;
  37. EffectUIPool.Recycle(_effectUI3);
  38. _effectUI3 = null;
  39. if (_ui != null)
  40. {
  41. _ui.Dispose();
  42. _ui = null;
  43. }
  44. base.Dispose();
  45. }
  46. protected override void OnInit()
  47. {
  48. base.OnInit();
  49. packageName = UI_ResultTipsUI.PACKAGE_NAME;
  50. _ui = UI_ResultTipsUI.Create();
  51. this.viewCom = _ui.target;
  52. isfullScreen = true;
  53. _ui.m_exitBtn.onClick.Add(OnClickExit);
  54. _ui.m_againBtn.onClick.Add(OnClickAgain);
  55. _ui.m_rewardList.itemRenderer = RenderRewardList;
  56. _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_effectBg, "ui_Activity", "Game_Quad_Open");
  57. _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_effectSucces, "ui_Activity", "Game_Quad_Win");
  58. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_effectFail, "ui_Activity", "Game_Quad_Lose");
  59. }
  60. protected override void OnShown()
  61. {
  62. base.OnShown();
  63. if ((this.viewData as object[]).Length >= 3)
  64. {
  65. gameResult = (bool)(this.viewData as object[])[0];
  66. gameType = (int)(this.viewData as object[])[1];
  67. timeResult = (int)(this.viewData as object[])[2];
  68. gameID = (int)(this.viewData as object[])[3];
  69. }
  70. UpdateView();
  71. ReqResultReward();
  72. }
  73. private void UpdateView()
  74. {
  75. ItemCfg itemCfg;
  76. string consumeText;
  77. switch (gameType)
  78. {
  79. case 1:
  80. var cardGameDate = CommonDataManager.Tables.TblCardGameCfg.GetOrDefault(gameID);
  81. CustemsNum[0] = cardGameDate.TimeStar3;
  82. CustemsNum[1] = cardGameDate.TimeStar2;
  83. CustemsNum[2] = cardGameDate.TimeStar1;
  84. if (cardGameDate.ComsumePass.Count > 0)
  85. {
  86. itemCfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(cardGameDate.ComsumePass[0].ItemId);
  87. consumeText = cardGameDate.ComsumePass[0].Count.ToString();
  88. }
  89. else
  90. {
  91. itemCfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(3000017);
  92. consumeText = "";
  93. }
  94. _ui.m_consumeIcon.url = ResPathUtil.GetIconPath(itemCfg.Res, "png");
  95. _ui.m_consumeTxt.text = consumeText;
  96. break;
  97. case 2:
  98. var MergeGameDate = CommonDataManager.Tables.TblMerge2048GameCfg.GetOrDefault(gameID);
  99. CustemsNum[0] = MergeGameDate.TimeStar3;
  100. CustemsNum[1] = MergeGameDate.TimeStar2;
  101. CustemsNum[2] = MergeGameDate.TimeStar1;
  102. if (MergeGameDate.ComsumePass.Count > 0)
  103. {
  104. itemCfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(MergeGameDate.ComsumePass[0].ItemId);
  105. consumeText = MergeGameDate.ComsumePass[0].Count.ToString();
  106. }
  107. else
  108. {
  109. itemCfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(3000017);
  110. consumeText = "";
  111. }
  112. _ui.m_consumeIcon.url = ResPathUtil.GetIconPath(itemCfg.Res, "png");
  113. _ui.m_consumeTxt.text = consumeText;
  114. break;
  115. case 3:
  116. break;
  117. default:
  118. break;
  119. }
  120. _ui.m_t0.Play();
  121. if (gameResult)
  122. {
  123. _ui.m_failTxt.visible = false;
  124. _ui.m_success.visible = true;
  125. _ui.m_effectFail.visible = false;
  126. _ui.m_effectSucces.visible = true;
  127. _ui.m_resultTxt.text = "通关奖励";
  128. _ui.m_resultTitle.url = "ui://MiniGame/shengli_bt";
  129. UpdateStar();
  130. }
  131. else
  132. {
  133. _ui.m_failTxt.visible = true;
  134. _ui.m_success.visible = false;
  135. _ui.m_effectSucces.visible = false;
  136. _ui.m_effectFail.visible = true;
  137. _ui.m_resultTxt.text = "失败奖励";
  138. _ui.m_resultTitle.url = "ui://MiniGame/shibai_bt";
  139. }
  140. _ui.m_resultTitle.visible = false;
  141. _ui.m_bg.visible = false;
  142. activityGameDate = CommonDataManager.Tables.TblActivityOpenCfg.DataList
  143. .Where(a => a.Type == ConstLimitTimeActivityType.ActLimitStlyc).ToList();
  144. }
  145. private void UpdateStar()
  146. {
  147. int starNum = 0;
  148. for (int i = CustemsNum.Count - 1; i >= 0; i--)
  149. {
  150. if (timeResult <= CustemsNum[i])
  151. {
  152. starNum += 1;
  153. }
  154. }
  155. switch (starNum)
  156. {
  157. case 1:
  158. _ui.m_star1.url = "ui://MiniGame/tb_zx_pt_star";
  159. _ui.m_star2.url = "ui://MiniGame/tb_zx_pt_star_grey";
  160. _ui.m_star3.url = "ui://MiniGame/tb_zx_pt_star_grey";
  161. break;
  162. case 2:
  163. _ui.m_star1.url = "ui://MiniGame/tb_zx_pt_star";
  164. _ui.m_star2.url = "ui://MiniGame/tb_zx_pt_star";
  165. _ui.m_star3.url = "ui://MiniGame/tb_zx_pt_star_grey";
  166. break;
  167. case 3:
  168. _ui.m_star1.url = "ui://MiniGame/tb_zx_pt_star";
  169. _ui.m_star2.url = "ui://MiniGame/tb_zx_pt_star";
  170. _ui.m_star3.url = "ui://MiniGame/tb_zx_pt_star";
  171. break;
  172. default:
  173. _ui.m_star1.visible = false;
  174. _ui.m_star2.visible = false;
  175. _ui.m_star3.visible = false;
  176. break;
  177. }
  178. }
  179. protected override void OnHide()
  180. {
  181. base.OnHide();
  182. }
  183. private void OnClickExit()
  184. {
  185. this.Hide();
  186. ViewManager.Hide(viewJumpView[gameType]);
  187. ViewManager.Show<GameStartView>();
  188. EventAgent.DispatchEvent(ConstMessage.TZFE_GAME_UPDATE);
  189. }
  190. private async void OnClickAgain()
  191. {
  192. this.Hide();
  193. var result = await MiniGameProxy.ReqMiniGameStart(gameID, gameType, activityGameDate[0].Id);
  194. if (!result)
  195. {
  196. ViewManager.Hide(viewJumpView[gameType]);
  197. return;
  198. }
  199. ViewManager.Show(viewJumpView[gameType], new object[] { gameID });
  200. }
  201. private void RenderRewardList(int index, GObject obj)
  202. {
  203. UI_rewardItem item = UI_rewardItem.Proxy(obj);
  204. ItemCfg itemCfg =
  205. CommonDataManager.Tables.TblItemCfg.GetOrDefault(MiniGameDateManager.Instance.itemList[index].ConfigId);
  206. if (itemCfg != null)
  207. {
  208. item.m_icon.url = ResPathUtil.GetIconPath(itemCfg.Res, "png");
  209. item.m_Count.text = MiniGameDateManager.Instance.itemList[index].Count.ToString();
  210. }
  211. UI_rewardItem.ProxyEnd();
  212. }
  213. private async void ReqResultReward()
  214. {
  215. var result = await MiniGameProxy.ReqMiniGameEnd(gameID, gameType, timeResult, gameResult,
  216. activityGameDate[0].Id, false);
  217. if (!result)
  218. {
  219. this.Hide();
  220. ViewManager.Hide(viewJumpView[gameType]);
  221. return;
  222. }
  223. _ui.m_rewardList.numItems = MiniGameDateManager.Instance.itemList.Count;
  224. }
  225. }
  226. }