StoreZGDCView.cs 17 KB

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  1. using UI.Store;
  2. using UI.CommonGame;
  3. using UI.ActivityMain;
  4. using FairyGUI;
  5. using System.Collections.Generic;
  6. using System.Linq;
  7. using cfg.GfgCfg;
  8. using ET;
  9. using static GFGGame.ShopSProxy;
  10. namespace GFGGame
  11. {
  12. public class StoreZGDCView : BaseWindow
  13. {
  14. //直购典藏-商城
  15. private UI_StoreZGDCUI _ui;
  16. private ValueBarController _valueBarController;
  17. private List<ShopCfg> _shopCfgs;
  18. private List<int> giftBagList = new List<int>();
  19. private int indexSuit = 0;
  20. private int indexItem = 0;
  21. private int muem2;
  22. private List<int> listIndex = new List<int>();
  23. private List<EffectUI> _effectUIs = new List<EffectUI>();
  24. //创角时间
  25. private long day_CreateRole = 0;
  26. private long second_CreateRole = 0;
  27. //折扣时间两天(豪秒)
  28. private long saleSecondNum = 172800000;
  29. public override void Dispose()
  30. {
  31. if (_valueBarController != null)
  32. {
  33. _valueBarController.Dispose();
  34. _valueBarController = null;
  35. }
  36. if (_ui != null)
  37. {
  38. _ui.Dispose();
  39. }
  40. _ui = null;
  41. base.Dispose();
  42. }
  43. protected override void OnInit()
  44. {
  45. base.OnInit();
  46. packageName = UI_StoreZGDCUI.PACKAGE_NAME;
  47. _ui = UI_StoreZGDCUI.Create();
  48. this.viewCom = _ui.target;
  49. isfullScreen = true;
  50. this.clickBlankToClose = false;
  51. this.bringToFontOnClick = false;
  52. _valueBarController = new ValueBarController(_ui.m_valueBar);
  53. _ui.m_listCom.m_list.itemRenderer = ListItemRender;
  54. _ui.m_suitList.itemRenderer = ListItemSuitRender;
  55. _ui.m_suitList.SetVirtualAndLoop();
  56. _ui.m_suitList.scrollPane.decelerationRate = 0.9f;
  57. }
  58. protected override void AddEventListener()
  59. {
  60. base.AddEventListener();
  61. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpdateView);
  62. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  63. }
  64. protected override void RemoveEventListener()
  65. {
  66. base.RemoveEventListener();
  67. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpdateView);
  68. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  69. }
  70. protected override void OnShown()
  71. {
  72. base.OnShown();
  73. _valueBarController.OnShown();
  74. muem2 = (int)this.viewData;
  75. long time = GameGlobal.zoneScene.GetComponent<RoleInfosComponent>().GetCurrentRole().CreateTime;
  76. second_CreateRole = time;
  77. day_CreateRole = TimeUtil.DaysDifference(TimeHelper.ServerNow() / 1000, time / 1000);
  78. AddgiftBagID();
  79. ReturnDiscountTimeSuitIndex();
  80. UpdateView();
  81. Timers.inst.Add(5, 0, UpdateListSuit);
  82. //Timers.inst.Add(1, 0, UpdateTime);
  83. }
  84. protected override void OnHide()
  85. {
  86. Timers.inst.Remove(UpdateListSuit);
  87. //Timers.inst.Remove(UpdateTime);
  88. giftBagList.Clear();
  89. listIndex.Clear();
  90. base.OnHide();
  91. ClearItemEff();
  92. _valueBarController.OnHide();
  93. }
  94. private void OnNumericChange(EventContext context)
  95. {
  96. }
  97. private void AddgiftBagID()
  98. {
  99. for (int i = 0; i < CommonDataManager.Tables.TblActivityOpenCfg.GetOrDefault(6001).Params1.Count; i++)
  100. {
  101. giftBagList.Add(CommonDataManager.Tables.TblActivityOpenCfg.GetOrDefault(6001).Params1[i]);
  102. }
  103. for (int i = 0; i < CommonDataManager.Tables.TblActivityOpenCfg.GetOrDefault(6002).Params1.Count; i++)
  104. {
  105. giftBagList.Add(CommonDataManager.Tables.TblActivityOpenCfg.GetOrDefault(6002).Params1[i]);
  106. }
  107. }
  108. private void UpdateView()
  109. {
  110. ClearItemEff();
  111. _shopCfgs = CommonDataManager.Tables.TblShopCfg.DataList
  112. .Where(a => a.Menu1 == 102 && a.Menu2 == muem2).ToList();
  113. _shopCfgs = ShopDataManager.Instance.RemoveNotOpenCfg(_shopCfgs);
  114. _shopCfgs = SortSaleCfg();
  115. _shopCfgs = ShopDataManager.Instance.SortShopGoodsCfgs(_shopCfgs);
  116. //UpdateShopCfg();
  117. _ui.m_suitList.numItems = giftBagList.Count;
  118. _ui.m_listCom.m_list.numItems = _shopCfgs.Count;
  119. }
  120. private void ListItemRender(int index, GObject obj)
  121. {
  122. ShopCfg shopCfg = _shopCfgs[index];
  123. int isBuy;
  124. int currentID;
  125. int originalID;
  126. currentID = shopCfg.Id;
  127. originalID = shopCfg.Id;
  128. bool flog = false;
  129. foreach (var Id in listIndex)
  130. {
  131. if (Id == shopCfg.Id)
  132. {
  133. flog = true;
  134. break;
  135. }
  136. }
  137. if (!flog)
  138. {
  139. shopCfg = CommonDataManager.Tables.TblShopCfg.GetOrDefault(_shopCfgs[index].OriginalId);
  140. currentID = shopCfg.Id;
  141. }
  142. UI_ListShopItem item = UI_ListShopItem.Proxy(obj);
  143. ItemCfg itemCfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(shopCfg.ItemId);
  144. item.m_txtName.text = shopCfg.ItemName;
  145. item.m_icon.url = ResPathUtil.GetIconPath(itemCfg);
  146. item.m_grpDiscount.visible = shopCfg.Price < shopCfg.OriginalPrice;
  147. if (item.m_grpDiscount.visible)
  148. {
  149. EffectUI _effectUI = EffectUIPool.CreateEffectUI(item.m_holderfEff, "ui_Small_parts", "store_Value");
  150. _effectUIs.Add(_effectUI);
  151. item.m_holderfEff.visible = shopCfg.Price < shopCfg.OriginalPrice;
  152. }
  153. item.m_txtDesc.text = shopCfg.Price <= 0
  154. ? ""
  155. : ShopDataManager.Instance.GetShopGoodsDiscount(shopCfg.Id).ToString();
  156. item.m_txtEndTime.SetVar("value", ShopDataManager.Instance.GetEndTime(shopCfg.Id)).FlushVars();
  157. item.m_txtEndTime.visible = shopCfg.EndTime != "";
  158. item.m_c2.selectedIndex = ShopDataManager.Instance.GetShopGoodsStateById(shopCfg.Id) ? 1 : 0;
  159. item.m_txtLock.text = ShopDataManager.Instance.GetShopGoodsStateTips(shopCfg.Id);
  160. int buyNum = ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.Id);
  161. item.m_txtLimit.visible = shopCfg.MaxBuyNum > 0;
  162. item.m_txtLimit.text = string.Format("{0}({1}/{2})",
  163. ShopDataManager.Instance.refreshType[shopCfg.RefreshType],
  164. StringUtil.GetColorText(buyNum.ToString(), "#5A3E16"), shopCfg.MaxBuyNum);
  165. item.m_c1.selectedIndex = shopCfg.MaxBuyNum == 0 || buyNum < shopCfg.MaxBuyNum ? 0 : 1;
  166. if (item.m_c1.selectedIndex == 0) //可购买
  167. {
  168. item.m_btnBuy.m_txtOriginalPrice.text = NumberUtil.ChangeNumberUnit(shopCfg.OriginalPrice);
  169. if (shopCfg.Price > 0 && shopCfg.CostTypeReal != CostType.FREE) //不免费
  170. {
  171. item.m_btnBuy.m_grpOriginalPrice.visible =
  172. shopCfg.OriginalPrice > 0 && shopCfg.OriginalPrice != shopCfg.Price;
  173. item.m_btnBuy.m_loaIcon.visible = true;
  174. item.m_btnBuy.m_txtPrice.text = NumberUtil.ChangeNumberUnit(shopCfg.Price); // cfg.price.ToString();
  175. if (shopCfg.CostTypeReal == CostType.RMB) //人民币
  176. {
  177. item.m_btnBuy.m_loaIcon.visible = false;
  178. item.m_btnBuy.m_txtIcon.visible = true;
  179. item.m_btnBuy.m_txtIcon.text = "¥";
  180. }
  181. else //道具
  182. {
  183. ItemCfg costItemCfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(shopCfg.CostIdReal);
  184. item.m_btnBuy.m_loaIcon.url = ResPathUtil.GetIconPath(costItemCfg);
  185. item.m_btnBuy.m_loaIcon.visible = true;
  186. item.m_btnBuy.m_txtIcon.visible = false;
  187. }
  188. }
  189. else
  190. {
  191. item.m_btnBuy.m_txtIcon.text = "";
  192. item.m_btnBuy.m_loaIcon.visible = false;
  193. item.m_btnBuy.m_grpOriginalPrice.visible = false;
  194. item.m_btnBuy.m_txtPrice.text = "免费";
  195. }
  196. }
  197. if (item.target.data == null)
  198. {
  199. item.target.onClick.Add(OnBtnBugItem);
  200. }
  201. item.target.data = new List<int> { currentID, originalID };
  202. bool isRed = item.m_c1.selectedIndex == 0 && item.m_c2.selectedIndex == 0 && shopCfg.Price == 0;
  203. RedDotController.Instance.SetComRedDot(item.target, isRed, "", -6, 100);
  204. UI_ListShopItem.ProxyEnd();
  205. }
  206. private void ListItemSuitRender(int index, GObject obj)
  207. {
  208. UI_StoreZGTHitem item = UI_StoreZGTHitem.Proxy(obj);
  209. var suitCfg =
  210. CommonDataManager.Tables.TblSuitCfg.GetOrDefault(CommonDataManager.Tables.TblEverydaySaleCfg
  211. .DataList[index].SuitShow);
  212. ShopCfg shopCfg = CommonDataManager.Tables.TblShopCfg.GetOrDefault(giftBagList[index]);
  213. int discount = (int)(((double)shopCfg.OriginalPrice / (double)shopCfg.ConfigPrice) * 100);
  214. item.m_suitIcon.url = string.Format("ui://Store/{0}", suitCfg.Res);
  215. item.m_txtName.text = suitCfg.Name;
  216. ////判断是否在折扣时间内,是否显示
  217. if (!IsDisountTime(CommonDataManager.Tables.TblEverydaySaleCfg.DataList[index]))
  218. {
  219. //不在
  220. item.m_DiscountGroud.visible = false;
  221. item.m_timeText.visible = false;
  222. item.m_btnCharge.GetChild("title").text = string.Format("{0}元/购买", shopCfg.OriginalPrice.ToString());
  223. }
  224. else
  225. {
  226. //在
  227. //_ui.m_btnCharge.GetChild("title").text = string.Format("{0}元/购买", shopCfg.configPrice.ToString());
  228. item.m_discountText.text = string.Format("{0}", discount.ToString());
  229. item.m_DiscountGroud.visible = true;
  230. item.m_timeText.visible = true;
  231. long endTime;
  232. if (CommonDataManager.Tables.TblEverydaySaleCfg.DataList[index].ActivityId == 6002)
  233. {
  234. var activityInfo =
  235. ActivityGlobalDataManager.Instance.GetActivityInfo(CommonDataManager.Tables.TblEverydaySaleCfg
  236. .DataList[index].ActivityId);
  237. endTime = activityInfo.EndTime;
  238. var leftTime = endTime - TimeHelper.ServerNow();
  239. item.m_timeText.text = TimeUtil.FormattingTimeTo_DDHHmm(leftTime);
  240. }
  241. else
  242. {
  243. long timeSale = (second_CreateRole + (saleSecondNum * (index + 1))) - TimeHelper.ServerNow();
  244. item.m_timeText.text = TimeUtil.FormattingTimeTo_DDHHmm(timeSale);
  245. }
  246. }
  247. if (suitCfg.Rarity == 5)
  248. {
  249. item.m_tyDesc.visible = true;
  250. }
  251. else
  252. {
  253. item.m_tyDesc.visible = false;
  254. }
  255. UI_StoreZGTHitem.ProxyEnd();
  256. }
  257. private void OnBtnBugItem(EventContext context)
  258. {
  259. //idlist:0:当前显示的id,1:折扣id;
  260. List<int> idList = (List<int>)(context.sender as GObject).data;
  261. ShopCfg cfg = CommonDataManager.Tables.TblShopCfg.GetOrDefault(idList[0]);
  262. ShopCfg cfg1 = CommonDataManager.Tables.TblShopCfg.GetOrDefault(idList[1]);
  263. bool isSellOutoriginal = true;
  264. if (cfg.OriginalId == 0)
  265. {
  266. int maxBuyNum = cfg.MaxBuyNum;
  267. int countBuyNum = ShopDataManager.Instance.GetGoodsBuyNumById(cfg.Id) +
  268. ShopDataManager.Instance.GetGoodsBuyNumById(cfg1.OriginalId);
  269. isSellOutoriginal = maxBuyNum > 0 && maxBuyNum - countBuyNum <= 0;
  270. }
  271. else
  272. {
  273. ShopCfg shopcfg = CommonDataManager.Tables.TblShopCfg.GetOrDefault(idList[0]);
  274. isSellOutoriginal = shopcfg.MaxBuyNum > 0 &&
  275. shopcfg.MaxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopcfg.Id) <= 0;
  276. }
  277. if (isSellOutoriginal)
  278. {
  279. PromptController.Instance.ShowFloatTextPrompt("已售罄");
  280. return;
  281. }
  282. // if (!ShopDataManager.Instance.GetShopGoodsStateById(cfg.id))
  283. // {
  284. // PromptController.Instance.ShowFloatTextPrompt(ShopDataManager.Instance.GetShopGoodsStateTips(cfg.id));
  285. // return;
  286. // }
  287. if (cfg.CostTypeReal == CostType.FREE)
  288. {
  289. ShopSProxy.ReqShopBuy(cfg.Id, 1).Coroutine();
  290. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 2);
  291. }
  292. else
  293. {
  294. ViewManager.Show<ItemExchangeView>(cfg.Id);
  295. }
  296. }
  297. private void UpdateListSuit(object param)
  298. {
  299. int itemIndex = _ui.m_suitList.ChildIndexToItemIndex(0) + 1;
  300. indexItem = itemIndex - 1;
  301. itemIndex = itemIndex == _ui.m_suitList.numItems ? 0 : itemIndex;
  302. _ui.m_suitList.scrollPane.ScrollRight(0.8f, true);
  303. }
  304. public List<ShopCfg> SortSaleCfg()
  305. {
  306. List<ShopCfg> shopCfgs = new List<ShopCfg>();
  307. for (int i = 0; i < CommonDataManager.Tables.TblEverydaySaleCfg.DataList.Count; i++)
  308. {
  309. ShopCfg shopcfg = CommonDataManager.Tables.TblShopCfg.GetOrDefault(giftBagList[i]);
  310. var item = CommonDataManager.Tables.TblEverydaySaleCfg.DataList[i];
  311. //if (item.openTime == "" || item.openTime == null)
  312. //{
  313. // shopCfgs.Add(shopcfg);
  314. // break;
  315. //}
  316. if (IsDisountTime(item) || day_CreateRole >= item.Id * 2)
  317. {
  318. shopCfgs.Add(shopcfg);
  319. }
  320. }
  321. return shopCfgs;
  322. }
  323. private bool IsDisountTime(EverydaySaleCfg item)
  324. {
  325. if (item.ActivityId == 6002)
  326. {
  327. return ActivityGlobalDataManager.Instance.IsActivityOpen(item.ActivityId);
  328. }
  329. long second = TimeHelper.ServerNow() - second_CreateRole;
  330. if (second < (saleSecondNum * item.Id) && second >= (saleSecondNum * (item.Id - 1)))
  331. {
  332. return true;
  333. }
  334. return false;
  335. }
  336. private bool IsSaleTime(EverydaySaleCfg item)
  337. {
  338. if (item.ActivityId == 6002 && item.OpenTime == "")
  339. {
  340. return !ActivityGlobalDataManager.Instance.IsActivityOpen(item.ActivityId);
  341. }
  342. long second = TimeHelper.ServerNow() - second_CreateRole;
  343. if (second < (saleSecondNum * item.Id) && second >= (saleSecondNum * (item.Id - 1)))
  344. {
  345. return false;
  346. }
  347. return true;
  348. }
  349. private void ReturnDiscountTimeSuitIndex()
  350. {
  351. int count = 0;
  352. foreach (var item in CommonDataManager.Tables.TblEverydaySaleCfg.DataList)
  353. {
  354. //if (item.activityId == 6002)
  355. //{
  356. // listIndex.Add(giftBagList[count]);
  357. // count++;
  358. // break;
  359. //}
  360. if (IsDisountTime(item))
  361. {
  362. listIndex.Add(giftBagList[count]);
  363. }
  364. count++;
  365. }
  366. }
  367. private void UpdateTime(object param)
  368. {
  369. var activityInfo = CommonDataManager.Tables.TblEverydaySaleCfg.DataList[indexItem];
  370. long endTime = 0;
  371. if (activityInfo != null)
  372. {
  373. endTime = TimeUtil.DateTimeToTimestamp(activityInfo.EndTime);
  374. }
  375. int index = _ui.m_suitList.GetFirstChildInView();
  376. GObject itemobj = _ui.m_suitList.GetChildAt(index % 3);
  377. UI_StoreZGTHitem item = UI_StoreZGTHitem.Proxy(itemobj);
  378. var leftTime = endTime - TimeHelper.ServerNow();
  379. if (leftTime <= 0)
  380. {
  381. item.m_timeText.text = "";
  382. item.m_DiscountGroud.visible = false;
  383. }
  384. else
  385. {
  386. item.m_timeText.text = TimeUtil.FormattingTimeTo_DDHHmm(leftTime);
  387. }
  388. UI_StoreZGTHitem.ProxyEnd();
  389. }
  390. private void ClearItemEff()
  391. {
  392. for (int i = 0; i < _effectUIs.Count; i++)
  393. {
  394. EffectUIPool.Recycle(_effectUIs[i]);
  395. _effectUIs[i] = null;
  396. }
  397. _effectUIs.Clear();
  398. }
  399. }
  400. }