StoreZGDCView.cs 17 KB

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  1. using UI.Store;
  2. using UI.CommonGame;
  3. using UI.ActivityMain;
  4. using FairyGUI;
  5. using System.Collections.Generic;
  6. using cfg.GfgCfg;
  7. using ET;
  8. using static GFGGame.ShopSProxy;
  9. namespace GFGGame
  10. {
  11. public class StoreZGDCView : BaseWindow
  12. {
  13. //直购典藏-商城
  14. private UI_StoreZGDCUI _ui;
  15. private ValueBarController _valueBarController;
  16. private List<ShopCfg> _shopCfgs;
  17. private List<int> giftBagList = new List<int>();
  18. private int indexSuit = 0;
  19. private int indexItem = 0;
  20. private int muem2;
  21. private List<int> listIndex = new List<int>();
  22. private List<EffectUI> _effectUIs = new List<EffectUI>();
  23. //创角时间
  24. private long day_CreateRole = 0;
  25. private long second_CreateRole = 0;
  26. //折扣时间两天(豪秒)
  27. private long saleSecondNum = 172800000;
  28. public override void Dispose()
  29. {
  30. if (_valueBarController != null)
  31. {
  32. _valueBarController.Dispose();
  33. _valueBarController = null;
  34. }
  35. if (_ui != null)
  36. {
  37. _ui.Dispose();
  38. }
  39. _ui = null;
  40. base.Dispose();
  41. }
  42. protected override void OnInit()
  43. {
  44. base.OnInit();
  45. packageName = UI_StoreZGDCUI.PACKAGE_NAME;
  46. _ui = UI_StoreZGDCUI.Create();
  47. this.viewCom = _ui.target;
  48. isfullScreen = true;
  49. this.clickBlankToClose = false;
  50. this.bringToFontOnClick = false;
  51. _valueBarController = new ValueBarController(_ui.m_valueBar);
  52. _ui.m_listCom.m_list.itemRenderer = ListItemRender;
  53. _ui.m_suitList.itemRenderer = ListItemSuitRender;
  54. _ui.m_suitList.SetVirtualAndLoop();
  55. _ui.m_suitList.scrollPane.decelerationRate = 0.9f;
  56. }
  57. protected override void AddEventListener()
  58. {
  59. base.AddEventListener();
  60. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpdateView);
  61. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  62. }
  63. protected override void RemoveEventListener()
  64. {
  65. base.RemoveEventListener();
  66. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpdateView);
  67. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  68. }
  69. protected override void OnShown()
  70. {
  71. base.OnShown();
  72. _valueBarController.OnShown();
  73. muem2 = (int)this.viewData;
  74. long time = GameGlobal.zoneScene.GetComponent<RoleInfosComponent>().GetCurrentRole().CreateTime;
  75. second_CreateRole = time;
  76. day_CreateRole = TimeUtil.DaysDifference(TimeHelper.ServerNow() / 1000, time / 1000);
  77. AddgiftBagID();
  78. ReturnDiscountTimeSuitIndex();
  79. UpdateView();
  80. Timers.inst.Add(5, 0, UpdateListSuit);
  81. //Timers.inst.Add(1, 0, UpdateTime);
  82. }
  83. protected override void OnHide()
  84. {
  85. Timers.inst.Remove(UpdateListSuit);
  86. //Timers.inst.Remove(UpdateTime);
  87. giftBagList.Clear();
  88. listIndex.Clear();
  89. base.OnHide();
  90. ClearItemEff();
  91. _valueBarController.OnHide();
  92. }
  93. private void OnNumericChange(EventContext context)
  94. {
  95. }
  96. private void AddgiftBagID()
  97. {
  98. for(int i=0;i< CommonDataManager.Tables.TblActivityOpenCfg.GetOrDefault(6001).Params1.Count;i++)
  99. {
  100. giftBagList.Add(CommonDataManager.Tables.TblActivityOpenCfg.GetOrDefault(6001).Params1[i]);
  101. }
  102. for (int i = 0; i < CommonDataManager.Tables.TblActivityOpenCfg.GetOrDefault(6002).Params1.Count; i++)
  103. {
  104. giftBagList.Add(CommonDataManager.Tables.TblActivityOpenCfg.GetOrDefault(6002).Params1[i]);
  105. }
  106. }
  107. private void UpdateView()
  108. {
  109. ClearItemEff();
  110. _shopCfgs = CommonDataManager.Tables.TblShopCfg.GetGroup1ByMenu1AndMenu2(102, muem2);
  111. _shopCfgs = ShopDataManager.Instance.RemoveNotOpenCfg(_shopCfgs);
  112. _shopCfgs = SortSaleCfg();
  113. _shopCfgs = ShopDataManager.Instance.SortShopGoodsCfgs(_shopCfgs);
  114. //UpdateShopCfg();
  115. _ui.m_suitList.numItems = giftBagList.Count;
  116. _ui.m_listCom.m_list.numItems = _shopCfgs.Count;
  117. }
  118. private void ListItemRender(int index, GObject obj)
  119. {
  120. ShopCfg shopCfg = _shopCfgs[index];
  121. int isBuy;
  122. int currentID;
  123. int originalID;
  124. currentID = shopCfg.Id;
  125. originalID = shopCfg.Id;
  126. bool flog = false;
  127. foreach (var Id in listIndex)
  128. {
  129. if(Id == shopCfg.Id)
  130. {
  131. flog = true;
  132. break;
  133. }
  134. }
  135. if (!flog)
  136. {
  137. shopCfg = CommonDataManager.Tables.TblShopCfg.GetOrDefault(_shopCfgs[index].OriginalId);
  138. currentID = shopCfg.Id;
  139. }
  140. UI_ListShopItem item = UI_ListShopItem.Proxy(obj);
  141. ItemCfg itemCfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(shopCfg.ItemId);
  142. item.m_txtName.text = shopCfg.ItemName;
  143. item.m_icon.url = ResPathUtil.GetIconPath(itemCfg);
  144. item.m_grpDiscount.visible = shopCfg.Price < shopCfg.OriginalPrice;
  145. if (item.m_grpDiscount.visible)
  146. {
  147. EffectUI _effectUI = EffectUIPool.CreateEffectUI(item.m_holderfEff, "ui_Small_parts", "store_Value");
  148. _effectUIs.Add(_effectUI);
  149. item.m_holderfEff.visible = shopCfg.Price < shopCfg.OriginalPrice;
  150. }
  151. item.m_txtDesc.text = shopCfg.Price <= 0 ? "" : ShopDataManager.Instance.GetShopGoodsDiscount(shopCfg.Id).ToString();
  152. item.m_txtEndTime.SetVar("value", ShopDataManager.Instance.GetEndTime(shopCfg.Id)).FlushVars();
  153. item.m_txtEndTime.visible = shopCfg.EndTime != "";
  154. item.m_c2.selectedIndex = ShopDataManager.Instance.GetShopGoodsStateById(shopCfg.Id) ? 1 : 0;
  155. item.m_txtLock.text = ShopDataManager.Instance.GetShopGoodsStateTips(shopCfg.Id);
  156. int buyNum = ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.Id);
  157. item.m_txtLimit.visible = shopCfg.MaxBuyNum > 0;
  158. item.m_txtLimit.text = string.Format("{0}({1}/{2})", ShopDataManager.Instance.refreshType[shopCfg.RefreshType], StringUtil.GetColorText(buyNum.ToString(), "#5A3E16"), shopCfg.MaxBuyNum);
  159. item.m_c1.selectedIndex = shopCfg.MaxBuyNum == 0 || buyNum < shopCfg.MaxBuyNum ? 0 : 1;
  160. if (item.m_c1.selectedIndex == 0)//可购买
  161. {
  162. item.m_btnBuy.m_txtOriginalPrice.text = NumberUtil.ChangeNumberUnit(shopCfg.OriginalPrice);
  163. if (shopCfg.Price > 0 && shopCfg.CostTypeReal != CostType.FREE)//不免费
  164. {
  165. item.m_btnBuy.m_grpOriginalPrice.visible = shopCfg.OriginalPrice > 0 && shopCfg.OriginalPrice != shopCfg.Price;
  166. item.m_btnBuy.m_loaIcon.visible = true;
  167. item.m_btnBuy.m_txtPrice.text = NumberUtil.ChangeNumberUnit(shopCfg.Price);// cfg.price.ToString();
  168. if (shopCfg.CostTypeReal == CostType.RMB)//人民币
  169. {
  170. item.m_btnBuy.m_loaIcon.visible = false;
  171. item.m_btnBuy.m_txtIcon.visible = true;
  172. item.m_btnBuy.m_txtIcon.text = "¥";
  173. }
  174. else//道具
  175. {
  176. ItemCfg costItemCfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(shopCfg.CostIdReal);
  177. item.m_btnBuy.m_loaIcon.url = ResPathUtil.GetIconPath(costItemCfg);
  178. item.m_btnBuy.m_loaIcon.visible = true;
  179. item.m_btnBuy.m_txtIcon.visible = false;
  180. }
  181. }
  182. else
  183. {
  184. item.m_btnBuy.m_txtIcon.text = "";
  185. item.m_btnBuy.m_loaIcon.visible = false;
  186. item.m_btnBuy.m_grpOriginalPrice.visible = false;
  187. item.m_btnBuy.m_txtPrice.text = "免费";
  188. }
  189. }
  190. if (item.target.data == null)
  191. {
  192. item.target.onClick.Add(OnBtnBugItem);
  193. }
  194. item.target.data = new List<int> { currentID, originalID };
  195. bool isRed = item.m_c1.selectedIndex == 0 && item.m_c2.selectedIndex == 0 && shopCfg.Price == 0;
  196. RedDotController.Instance.SetComRedDot(item.target, isRed, "", -6, 100);
  197. UI_ListShopItem.ProxyEnd();
  198. }
  199. private void ListItemSuitRender(int index, GObject obj)
  200. {
  201. UI_StoreZGTHitem item = UI_StoreZGTHitem.Proxy(obj);
  202. var suitCfg = CommonDataManager.Tables.TblSuitCfg.GetOrDefault( CommonDataManager.Tables.TblEverydaySaleCfg.DataList[index].SuitShow);
  203. ShopCfg shopCfg = CommonDataManager.Tables.TblShopCfg.GetOrDefault(giftBagList[index]);
  204. int discount = (int)(((double)shopCfg.OriginalPrice / (double)shopCfg.ConfigPrice) * 100);
  205. item.m_suitIcon.url = string.Format("ui://Store/{0}", suitCfg.Res);
  206. item.m_txtName.text = suitCfg.Name;
  207. ////判断是否在折扣时间内,是否显示
  208. if (!IsDisountTime(CommonDataManager.Tables.TblEverydaySaleCfg.DataList[index]))
  209. {
  210. //不在
  211. item.m_DiscountGroud.visible = false;
  212. item.m_timeText.visible = false;
  213. item.m_btnCharge.GetChild("title").text = string.Format("{0}元/购买", shopCfg.OriginalPrice.ToString());
  214. }
  215. else
  216. {
  217. //在
  218. //_ui.m_btnCharge.GetChild("title").text = string.Format("{0}元/购买", shopCfg.configPrice.ToString());
  219. item.m_discountText.text = string.Format("{0}", discount.ToString());
  220. item.m_DiscountGroud.visible = true;
  221. item.m_timeText.visible = true;
  222. long endTime;
  223. if (CommonDataManager.Tables.TblEverydaySaleCfg.DataList[index].ActivityId == 6002)
  224. {
  225. var activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfo(CommonDataManager.Tables.TblEverydaySaleCfg.DataList[index].ActivityId);
  226. endTime = activityInfo.EndTime;
  227. var leftTime = endTime - TimeHelper.ServerNow();
  228. item.m_timeText.text = TimeUtil.FormattingTimeTo_DDHHmm(leftTime);
  229. }
  230. else
  231. {
  232. long timeSale = (second_CreateRole+(saleSecondNum*(index+1))) - TimeHelper.ServerNow();
  233. item.m_timeText.text = TimeUtil.FormattingTimeTo_DDHHmm(timeSale);
  234. }
  235. }
  236. if(suitCfg.Rarity == 5)
  237. {
  238. item.m_tyDesc.visible = true;
  239. }
  240. else
  241. {
  242. item.m_tyDesc.visible = false;
  243. }
  244. UI_StoreZGTHitem.ProxyEnd();
  245. }
  246. private void OnBtnBugItem(EventContext context)
  247. {
  248. //idlist:0:当前显示的id,1:折扣id;
  249. List<int> idList = (List<int>) (context.sender as GObject).data;
  250. ShopCfg cfg = CommonDataManager.Tables.TblShopCfg.GetOrDefault(idList[0]);
  251. ShopCfg cfg1 = CommonDataManager.Tables.TblShopCfg.GetOrDefault(idList[1]);
  252. bool isSellOutoriginal = true;
  253. if (cfg.OriginalId == 0)
  254. {
  255. int maxBuyNum = cfg.MaxBuyNum;
  256. int countBuyNum = ShopDataManager.Instance.GetGoodsBuyNumById(cfg.Id) + ShopDataManager.Instance.GetGoodsBuyNumById(cfg1.OriginalId);
  257. isSellOutoriginal = maxBuyNum > 0 && maxBuyNum - countBuyNum <= 0;
  258. }
  259. else
  260. {
  261. ShopCfg shopcfg = CommonDataManager.Tables.TblShopCfg.GetOrDefault(idList[0]);
  262. isSellOutoriginal = shopcfg.MaxBuyNum > 0 && shopcfg.MaxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopcfg.Id) <= 0;
  263. }
  264. if (isSellOutoriginal)
  265. {
  266. PromptController.Instance.ShowFloatTextPrompt("已售罄");
  267. return;
  268. }
  269. // if (!ShopDataManager.Instance.GetShopGoodsStateById(cfg.id))
  270. // {
  271. // PromptController.Instance.ShowFloatTextPrompt(ShopDataManager.Instance.GetShopGoodsStateTips(cfg.id));
  272. // return;
  273. // }
  274. if (cfg.CostTypeReal == CostType.FREE)
  275. {
  276. ShopSProxy.ReqShopBuy(cfg.Id, 1).Coroutine();
  277. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 2);
  278. }
  279. else
  280. {
  281. ViewManager.Show<ItemExchangeView>(cfg.Id);
  282. }
  283. }
  284. private void UpdateListSuit(object param)
  285. {
  286. int itemIndex = _ui.m_suitList.ChildIndexToItemIndex(0) + 1;
  287. indexItem = itemIndex - 1;
  288. itemIndex = itemIndex == _ui.m_suitList.numItems ? 0 : itemIndex;
  289. _ui.m_suitList.scrollPane.ScrollRight(0.8f, true);
  290. }
  291. public List<ShopCfg> SortSaleCfg()
  292. {
  293. List<ShopCfg> shopCfgs = new List<ShopCfg>();
  294. for (int i = 0; i < CommonDataManager.Tables.TblEverydaySaleCfg.DataList.Count; i++)
  295. {
  296. ShopCfg shopcfg = CommonDataManager.Tables.TblShopCfg.GetOrDefault(giftBagList[i]);
  297. var item = CommonDataManager.Tables.TblEverydaySaleCfg.DataList[i];
  298. //if (item.openTime == "" || item.openTime == null)
  299. //{
  300. // shopCfgs.Add(shopcfg);
  301. // break;
  302. //}
  303. if (IsDisountTime(item) || day_CreateRole >= item.Id*2)
  304. {
  305. shopCfgs.Add(shopcfg);
  306. }
  307. }
  308. return shopCfgs;
  309. }
  310. private bool IsDisountTime(EverydaySaleCfg item)
  311. {
  312. if(item.ActivityId == 6002)
  313. {
  314. return ActivityGlobalDataManager.Instance.IsActivityOpen(item.ActivityId);
  315. }
  316. long second = TimeHelper.ServerNow() - second_CreateRole;
  317. if (second < (saleSecondNum * item.Id) && second >= (saleSecondNum*(item.Id-1)))
  318. {
  319. return true;
  320. }
  321. return false;
  322. }
  323. private bool IsSaleTime(EverydaySaleCfg item)
  324. {
  325. if (item.ActivityId == 6002 && item.OpenTime == "")
  326. {
  327. return !ActivityGlobalDataManager.Instance.IsActivityOpen(item.ActivityId);
  328. }
  329. long second = TimeHelper.ServerNow() - second_CreateRole;
  330. if (second < (saleSecondNum * item.Id) && second >= (saleSecondNum * (item.Id - 1)))
  331. {
  332. return false;
  333. }
  334. return true;
  335. }
  336. private void ReturnDiscountTimeSuitIndex()
  337. {
  338. int count = 0;
  339. foreach (var item in CommonDataManager.Tables.TblEverydaySaleCfg.DataList)
  340. {
  341. //if (item.activityId == 6002)
  342. //{
  343. // listIndex.Add(giftBagList[count]);
  344. // count++;
  345. // break;
  346. //}
  347. if (IsDisountTime(item))
  348. {
  349. listIndex.Add(giftBagList[count]);
  350. }
  351. count++;
  352. }
  353. }
  354. private void UpdateTime(object param)
  355. {
  356. var activityInfo = CommonDataManager.Tables.TblEverydaySaleCfg.DataList[indexItem];
  357. long endTime = 0;
  358. if (activityInfo != null)
  359. {
  360. endTime = TimeUtil.DateTimeToTimestamp(activityInfo.EndTime);
  361. }
  362. int index = _ui.m_suitList.GetFirstChildInView();
  363. GObject itemobj = _ui.m_suitList.GetChildAt(index%3);
  364. UI_StoreZGTHitem item = UI_StoreZGTHitem.Proxy(itemobj);
  365. var leftTime = endTime - TimeHelper.ServerNow();
  366. if (leftTime <= 0)
  367. {
  368. item.m_timeText.text = "";
  369. item.m_DiscountGroud.visible = false;
  370. }
  371. else
  372. {
  373. item.m_timeText.text = TimeUtil.FormattingTimeTo_DDHHmm(leftTime);
  374. }
  375. UI_StoreZGTHitem.ProxyEnd();
  376. }
  377. private void ClearItemEff()
  378. {
  379. for (int i = 0; i < _effectUIs.Count; i++)
  380. {
  381. EffectUIPool.Recycle(_effectUIs[i]);
  382. _effectUIs[i] = null;
  383. }
  384. _effectUIs.Clear();
  385. }
  386. }
  387. }