init_local_il2cpp_data.bat 1.6 KB

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  1. @echo off
  2. rem set default branch
  3. set IL2CPP_BRANCH=2020.3.33
  4. if exist hybridclr_repo rd /s /q hybridclr_repo
  5. rem git clone https://github.com/focus-creative-games/hybridclr
  6. git clone --depth=1 https://gitee.com/focus-creative-games/hybridclr hybridclr_repo
  7. if exist il2cpp_plus_repo rd /s /q il2cpp_plus_repo
  8. rem git clone https://github.com/focus-creative-games/il2cpp_hybridclr
  9. git clone --depth=1 -b %IL2CPP_BRANCH% https://gitee.com/focus-creative-games/il2cpp_plus il2cpp_plus_repo
  10. rem replace with right Unity Editor Install path
  11. set IL2CPP_PATH=C:\Program Files\Unity\Hub\Editor\2020.3.30f1c1\Editor\Data\il2cpp
  12. if not exist "%IL2CPP_PATH%" (
  13. echo "please set correct IL2CPP_PATH value"
  14. goto EXIT
  15. )
  16. set LOCAL_IL2CPP_DATA=LocalIl2CppData
  17. if not exist %LOCAL_IL2CPP_DATA% (
  18. mkdir %LOCAL_IL2CPP_DATA%
  19. )
  20. rem need copdy MonoBleedingEdge
  21. set MBE=%LOCAL_IL2CPP_DATA%\MonoBleedingEdge
  22. if not exist %MBE% (
  23. xcopy /q /i /e "%IL2CPP_PATH%\..\MonoBleedingEdge" %MBE%
  24. )
  25. rem copy il2cpp
  26. set IL2CPP=%LOCAL_IL2CPP_DATA%\il2cpp
  27. if not exist %IL2CPP% (
  28. xcopy /q /i /e "%IL2CPP_PATH%" %IL2CPP%
  29. )
  30. set HYBRIDCLR_REPO_DIR=hybridclr_repo
  31. set IL2CPP_PLUS_REPO_DIR=il2cpp_plus_repo
  32. set LIBIL2CPP_PATH=%LOCAL_IL2CPP_DATA%\il2cpp\libil2cpp
  33. rd /s /q %LIBIL2CPP_PATH%
  34. xcopy /q /i /e %IL2CPP_PLUS_REPO_DIR%\libil2cpp %LIBIL2CPP_PATH%
  35. xcopy /q /i /e %HYBRIDCLR_REPO_DIR%\hybridclr %LIBIL2CPP_PATH%\hybridclr
  36. rem clean il2cpp build cache
  37. set IL2CPP_CACHE=..\Library\Il2cppBuildCache
  38. echo clean %IL2CPP_CACHE%
  39. if exist "%IL2CPP_CACHE%" rd /s /q "%IL2CPP_CACHE%"
  40. echo succ
  41. :EXIT
  42. PAUSE