WebGLBuildHelper.cs 544 B

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  1. using UnityEditor;
  2. using UnityEngine;
  3. public class WebGLBuildHelper
  4. {
  5. [MenuItem("Tools/WebGL/Enable Incremental Build")]
  6. public static void EnableIncrementalBuild()
  7. {
  8. // 修正属性名称(Unity 2020.3.33 专用)
  9. PlayerSettings.SetPropertyBool("incrementalBuild", true, BuildTargetGroup.WebGL);
  10. PlayerSettings.SetPropertyBool("incrementalGC", true, BuildTargetGroup.WebGL);
  11. // 保存设置
  12. AssetDatabase.SaveAssets();
  13. Debug.Log("WebGL 增量构建已启用");
  14. }
  15. }