ClothingMaintenance.cs 1.4 KB

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  1. using GFGGame;
  2. using System;
  3. namespace ET
  4. {
  5. /// <summary>
  6. /// 服装养护
  7. /// </summary>
  8. public class ClothingMaintenance : SingletonBase<ClothingMaintenance>, ILogBase
  9. {
  10. /// <summary>
  11. /// 渠道ID
  12. /// </summary>
  13. public int ChannelId = 1;
  14. /// <summary>
  15. /// 当前养护等级
  16. /// </summary>
  17. public int CurLevel = 0;
  18. /// <summary>
  19. /// 记录时间
  20. /// </summary>
  21. public long DtEventTime = DateTimeUtil.GetNowTime(DateTimeUtil.FormatE);
  22. /// <summary>
  23. /// 操作编号
  24. /// </summary>
  25. public string EventId = GenerateIDUtil.GenerateId();
  26. /// <summary>
  27. /// 是否焕新
  28. /// </summary>
  29. public int IsRejuvenate = 0;
  30. /// <summary>
  31. /// 平台ID
  32. /// </summary>
  33. public int PlatFormId = 1;
  34. /// <summary>
  35. /// 玩家id
  36. /// </summary>
  37. public long PlayerId = 0;
  38. /// <summary>
  39. /// 玩家名
  40. /// </summary>
  41. public string PlayerName = "";
  42. /// <summary>
  43. /// 服务器ID
  44. /// </summary>
  45. public int ServerId = 0;
  46. /// <summary>
  47. /// 服装Id
  48. /// </summary>
  49. public int SuitId = 0;
  50. /// <summary>
  51. /// 服装名称
  52. /// </summary>
  53. public string SuitName = "";
  54. }
  55. }