ActivityGetYuanXiaoTaskView.cs 6.4 KB

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  1. using System.Collections;
  2. using UnityEngine;
  3. using UI.ActivityGetYuanXiao;
  4. using FairyGUI;
  5. using System.Collections.Generic;
  6. using System.Linq;
  7. using cfg.GfgCfg;
  8. namespace GFGGame
  9. {
  10. public class ActivityGetYuanXiaoTaskView : BaseWindow
  11. {
  12. private UI_ActivityGetYuanXiaoTaskUI _ui;
  13. private int _activityID;
  14. private int _funcType;
  15. private List<TaskCfg> _cfgs;
  16. public override void Dispose()
  17. {
  18. if (_ui != null)
  19. {
  20. _ui.Dispose();
  21. _ui = null;
  22. }
  23. base.Dispose();
  24. }
  25. protected override void OnInit()
  26. {
  27. base.OnInit();
  28. packageName = UI_ActivityGetYuanXiaoTaskUI.PACKAGE_NAME;
  29. _ui = UI_ActivityGetYuanXiaoTaskUI.Create();
  30. viewCom = _ui.target;
  31. viewCom.Center();
  32. viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
  33. modal = true;
  34. isReturnWindow = true;
  35. _ui.m_itemList.itemRenderer = ListRenderer;
  36. _funcType = TaskFuncType.YuanXiaoActivity;
  37. }
  38. protected override void OnShown()
  39. {
  40. base.OnShown();
  41. _activityID = ActivityDataManager.Instance.GetCurOpenActiveByType(ActivityType.YuanXiao);
  42. if (_activityID == 0)
  43. {
  44. return;
  45. }
  46. UpdateTask();
  47. _ui.m_itemList.scrollPane.ScrollTop();
  48. }
  49. protected override void AddEventListener()
  50. {
  51. base.AddEventListener();
  52. EventAgent.AddEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);
  53. }
  54. protected override void RemoveEventListener()
  55. {
  56. base.RemoveEventListener();
  57. EventAgent.RemoveEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);
  58. }
  59. //更新任务列表
  60. private void UpdateTask()
  61. {
  62. _cfgs = TaskDataManager.Instance.GetTaskCfgs(_funcType);
  63. SortList();
  64. _ui.m_itemList.numItems = _cfgs.Count;
  65. }
  66. private void OnTaskChanges(EventContext eventContext)
  67. {
  68. var taskIds = (List<int>)eventContext.data;
  69. if (taskIds.Select(taskId => CommonDataManager.Tables.TblTaskCfg.GetOrDefault(taskId))
  70. .Where(taskCfg => taskCfg != null)
  71. .Any(taskCfg => taskCfg.FuncType == _funcType))
  72. {
  73. UpdateTask();
  74. }
  75. }
  76. private void ListRenderer(int index, GObject gObject)
  77. {
  78. if (index >= _cfgs.Count)
  79. {
  80. return;
  81. }
  82. UI_taskItem item = UI_taskItem.Proxy(gObject);
  83. item.m_desc.text = TaskDataManager.Instance.GetTaskDesc(_cfgs[index].Id);
  84. long progress = TaskDataManager.Instance.GetTaskProgressById(_cfgs[index].Id);
  85. int sum = _cfgs[index].GetTargetCount();
  86. if (progress > sum)
  87. {
  88. progress = sum;
  89. }
  90. item.m_txtCount.SetVar("cur", $"{progress}").SetVar("sum", $"{sum}").FlushVars();
  91. item.m_c1.selectedIndex = TaskDataManager.Instance.GetTaskStateById(_cfgs[index].Id);
  92. item.m_c2.selectedIndex = _cfgs[index].JumpId == "" ? 1 : 0;
  93. // 奖励列表更新事件绑定
  94. if (item.m_rewardList.data == null)
  95. {
  96. item.m_rewardList.itemRenderer = ListTaskRewardItemRender;
  97. }
  98. item.m_rewardList.data = _cfgs[index];
  99. var reward = TaskDataManager.Instance.GetReward(_cfgs[index]);
  100. item.m_rewardList.numItems = reward.Count;
  101. // 领取奖励按钮事件
  102. if (item.m_btnGet.data == null)
  103. {
  104. item.m_btnGet.onClick.Add(OnClickBtnGet);
  105. }
  106. item.m_btnGet.data = _cfgs[index].Id;
  107. // 前往按钮事件
  108. if (item.m_btnGo.data == null)
  109. {
  110. item.m_btnGo.onClick.Add(OnBtnGoClick);
  111. }
  112. item.m_btnGo.data = _cfgs[index];
  113. UI_taskItem.ProxyEnd();
  114. }
  115. private void ListTaskRewardItemRender(int index, GObject obj)
  116. {
  117. TaskCfg cfg = (TaskCfg)obj.parent.data;
  118. List<ItemParam> reward = TaskDataManager.Instance.GetReward(cfg);
  119. var itemData = ItemUtil.createItemData(reward[index]);
  120. var item = new ItemView(obj as GComponent);
  121. obj.data = item;
  122. item.SetData(itemData);
  123. item.ChangeTxtCountStyle();
  124. item.SetTxtCountScale = 1.3f;
  125. item.GrpGotVisible = TaskDataManager.Instance.GetTaskStateById(cfg.Id) == 2;
  126. }
  127. private async void OnClickBtnGet(EventContext context)
  128. {
  129. if (!(context.sender is GObject btnGet)) return;
  130. var result = await TaskSProxy.GetTaskBonus((int)btnGet.data);
  131. if (!result) return;
  132. UpdateTask();
  133. }
  134. private void OnBtnGoClick(EventContext context)
  135. {
  136. if (!(context.sender is GObject { data: TaskCfg taskCfg })) return;
  137. //功能未开放
  138. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(taskCfg.JumpId)) return;
  139. var param = new object[taskCfg.JumpParam.Count];
  140. for (var i = 0; i < taskCfg.JumpParam.Count; i++)
  141. {
  142. param[i] = taskCfg.JumpParam[i];
  143. }
  144. ViewManager.JumpToView(taskCfg.JumpId, param, false, false);
  145. }
  146. public void SortList()
  147. {
  148. _cfgs.Sort((TaskCfg a, TaskCfg b) =>
  149. {
  150. // 如果都是未达到状态,则按照ID排序
  151. if ((TaskDataManager.Instance.TaskInfosDic[a.Id].State ==
  152. TaskDataManager.Instance.TaskInfosDic[b.Id].State)
  153. && TaskDataManager.Instance.TaskInfosDic[a.Id].State == 0)
  154. return a.Id.CompareTo(b.Id);
  155. var stateA = TaskDataManager.Instance.TaskInfosDic[a.Id].State == 1 ? 1 : -1;
  156. var stateB = TaskDataManager.Instance.TaskInfosDic[b.Id].State == 1 ? 1 : -1;
  157. if (stateA > stateB) return -1;
  158. return stateB > stateA
  159. ? 1
  160. : TaskDataManager.Instance.TaskInfosDic[a.Id].State
  161. .CompareTo(TaskDataManager.Instance.TaskInfosDic[b.Id].State);
  162. });
  163. }
  164. }
  165. }