RoleInfoSProxy.cs 13 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using ET;
  6. using GFGGame.Launcher;
  7. namespace GFGGame
  8. {
  9. public static class RoleInfoSProxy
  10. {
  11. //请求个人信息
  12. public static async ETTask<bool> ReqPersonalInfo()
  13. {
  14. S2C_GetPersonalInfo response = null;
  15. response = (S2C_GetPersonalInfo)await MessageHelper.SendToServer(new C2S_GetPersonalInfo());
  16. if (response != null)
  17. {
  18. if (response.Error == ErrorCode.ERR_Success)
  19. {
  20. RoleDataManager.slogan = response.Signature;
  21. RoleDataManager.headId = response.HeadItemId;
  22. RoleDataManager.headBorderId = response.HeadBorderItemId;
  23. RoleDataManager.photoDatas = response.PictureIds;
  24. RoleDataManager.badgeDatas.Clear();
  25. for (int i = 0; i < response.ItemList.Count; i++)
  26. {
  27. RoleDataManager.badgeDatas.Add(response.ItemList[i]);
  28. }
  29. RoleDataManager.mainBgID = response.MyMainBgId;
  30. RoleDataManager.achievementTaskCollect = response.AchievementTaskCollect;
  31. return true;
  32. }
  33. }
  34. return false;
  35. }
  36. //请求其他玩家详细信息
  37. public static async ETTask<OtherRoleInfoDetailData> ReqOtherRoleDetailInfo(long otherRoleId)
  38. {
  39. S2C_GetOtherRoleDetailInfo response = null;
  40. response = (S2C_GetOtherRoleDetailInfo)await MessageHelper.SendToServer(new C2S_GetOtherRoleDetailInfo()
  41. { OtherRoleId = otherRoleId });
  42. if (response != null)
  43. {
  44. if (response.Error == ErrorCode.ERR_Success)
  45. {
  46. OtherRoleInfoDetailData roleInfoDetail = new OtherRoleInfoDetailData();
  47. roleInfoDetail.roleInfo = new OtherRoleInfoData();
  48. roleInfoDetail.roleInfo.roleId = response.RoleInfo.RoleId;
  49. roleInfoDetail.roleInfo.roleName = response.RoleInfo.RoleName;
  50. roleInfoDetail.roleInfo.roleLv = response.RoleInfo.RoleLvl;
  51. roleInfoDetail.roleInfo.headId = response.RoleInfo.HeadItemId;
  52. roleInfoDetail.roleInfo.headBorderId = response.RoleInfo.HeadBorderItemId;
  53. roleInfoDetail.roleInfo.offlineTimeSec = response.RoleInfo.OfflineTimeSec;
  54. roleInfoDetail.roleInfo.leagueName = response.RoleInfo.LeagueName;
  55. roleInfoDetail.roleInfo.suitCollect = response.RoleInfo.SuitCollect;
  56. roleInfoDetail.roleInfo.cardCollect = response.RoleInfo.CardCollect;
  57. roleInfoDetail.roleInfo.achievementTaskCollect = response.RoleInfo.AchievementTaskCollect;
  58. roleInfoDetail.roleInfo.roleExp = response.RoleInfo.RoleExp;
  59. roleInfoDetail.slogan = response.Signature;
  60. roleInfoDetail.SuitCollectPer = response.SuitCollectPer;
  61. for (int i = 0; i < response.PictureInfoList.Count; i++)
  62. {
  63. if (roleInfoDetail.showPhotoList.Count == i)
  64. {
  65. roleInfoDetail.showPhotoList.Add(new PoemPhotoData());
  66. }
  67. if (response.PictureInfoList[i].PictureId == 0)
  68. {
  69. roleInfoDetail.showPhotoList[i] = null;
  70. }
  71. else
  72. {
  73. roleInfoDetail.showPhotoList[i].PictureId = response.PictureInfoList[i].PictureId;
  74. roleInfoDetail.showPhotoList[i].PictureTempUrl = response.PictureInfoList[i].PictureTempUrl;
  75. }
  76. }
  77. if (response.CustomSuit != null)
  78. {
  79. roleInfoDetail.customSuitData = new CustomSuitData(response.CustomSuit.Pos);
  80. roleInfoDetail.customSuitData.dressUpData.bgId = response.CustomSuit.BgId;
  81. roleInfoDetail.customSuitData.dressUpData.suitId = response.CustomSuit.SuitId;
  82. roleInfoDetail.customSuitData.dressUpData.actionId = response.CustomSuit.ActionId;
  83. roleInfoDetail.customSuitData.dressUpData.itemList = response.CustomSuit.EquipIds;
  84. }
  85. roleInfoDetail.roleInfo.itemList.Clear();
  86. for (int i = 0; i < response.RoleInfo.ItemList.Count; i++)
  87. {
  88. roleInfoDetail.roleInfo.itemList.Add(response.RoleInfo.ItemList[i]);
  89. }
  90. return roleInfoDetail;
  91. }
  92. }
  93. return null;
  94. }
  95. //修改个人签名
  96. public static async ETTask<string> ReqModifySlogan(string slogan)
  97. {
  98. S2C_ModifySignature response = null;
  99. response = (S2C_ModifySignature)await MessageHelper.SendToServer(new C2S_ModifySignature()
  100. { Signature = slogan });
  101. if (response != null)
  102. {
  103. if (response.Error == ErrorCode.ERR_Success)
  104. {
  105. RoleDataManager.slogan = response.Signature;
  106. return RoleDataManager.slogan;
  107. }
  108. }
  109. return RoleDataManager.slogan;
  110. }
  111. //修改角色名称
  112. public static async ETTask<bool> ReqModifyRoleName(string name)
  113. {
  114. S2C_ModifyRoleName response = null;
  115. response = (S2C_ModifyRoleName)await MessageHelper.SendToServer(new C2S_ModifyRoleName() { Name = name });
  116. if (response != null)
  117. {
  118. if (response.Error == ErrorCode.ERR_Success)
  119. {
  120. GameGlobal.zoneScene.GetComponent<RoleInfosComponent>().GetCurrentRole().Name = response.Name;
  121. EventAgent.DispatchEvent(ConstMessage.CHANGE_ROLE_NAME);
  122. return true;
  123. }
  124. }
  125. return false;
  126. }
  127. //修改角色头像
  128. public static async ETTask<bool> ReqModifyRoleHead(int headId)
  129. {
  130. S2C_AuHead response = null;
  131. response = (S2C_AuHead)await MessageHelper.SendToServer(new C2S_AuHead() { HeadItemId = headId });
  132. if (response != null)
  133. {
  134. if (response.Error == ErrorCode.ERR_Success)
  135. {
  136. RoleDataManager.headId = response.HeadItemId;
  137. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join)
  138. {
  139. LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[RoleDataManager.roleId].RoleInfo
  140. .headId = RoleDataManager.headId;
  141. }
  142. EventAgent.DispatchEvent(ConstMessage.CHANGE_ROLE_HEAD);
  143. return true;
  144. }
  145. }
  146. return false;
  147. }
  148. //修改角色头像框
  149. public static async ETTask<bool> ReqModifyRoleHeadBorder(int HeadBorder)
  150. {
  151. S2C_AuHeadBorder response = null;
  152. response = (S2C_AuHeadBorder)await MessageHelper.SendToServer(new C2S_AuHeadBorder()
  153. { HeadBorderItemId = HeadBorder });
  154. if (response != null)
  155. {
  156. if (response.Error == ErrorCode.ERR_Success)
  157. {
  158. RoleDataManager.headBorderId = response.HeadBorderItemId;
  159. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join)
  160. {
  161. LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[RoleDataManager.roleId].RoleInfo
  162. .headBorderId = RoleDataManager.headBorderId;
  163. }
  164. EventAgent.DispatchEvent(ConstMessage.CHANGE_ROLE_HEAD);
  165. return true;
  166. }
  167. }
  168. return false;
  169. }
  170. //修改展示图片
  171. public static async ETTask<bool> ReqModifyShowPhoto(List<long> photoDatas)
  172. {
  173. S2C_AddOpenAlbumInfo response = null;
  174. response = (S2C_AddOpenAlbumInfo)await MessageHelper.SendToServer(new C2S_AddOpenAlbumInfo()
  175. { PictureIds = photoDatas });
  176. if (response != null)
  177. {
  178. if (response.Error == ErrorCode.ERR_Success)
  179. {
  180. return true;
  181. }
  182. }
  183. return false;
  184. }
  185. public static async ETTask<bool> ReqSaveChangeGearSwitch(int isOn)
  186. {
  187. S2C_SaveChangeGearSwitch response;
  188. response = (S2C_SaveChangeGearSwitch)await MessageHelper.SendToServer(new C2S_SaveChangeGearSwitch()
  189. { Switch = isOn });
  190. if (response != null)
  191. {
  192. if (response.Error == ErrorCode.ERR_Success)
  193. {
  194. return true;
  195. }
  196. }
  197. return false;
  198. }
  199. public static async ETTask<bool> ReqSaveMainBgID(int bgID)
  200. {
  201. S2C_UpMyMainBg response;
  202. response = (S2C_UpMyMainBg)await MessageHelper.SendToServer(new C2S_UpMyMainBg() { MyMainBgId = bgID });
  203. if (response != null)
  204. {
  205. if (response.Error == ErrorCode.ERR_Success)
  206. {
  207. return true;
  208. }
  209. }
  210. return false;
  211. }
  212. public static async ETTask<bool> ReqSaveBadgeList(List<int> itemList)
  213. {
  214. S2C_UpWearBadges response;
  215. response = (S2C_UpWearBadges)await MessageHelper.SendToServer(
  216. new C2S_UpWearBadges() { ItemList = itemList });
  217. if (response != null)
  218. {
  219. if (response.Error == ErrorCode.ERR_Success)
  220. {
  221. return true;
  222. }
  223. }
  224. return false;
  225. }
  226. //新手领取套装
  227. public static async ETTask<bool> ReqNewRoleGetSuit(int id)
  228. {
  229. S2C_GetSuitSelectReward response;
  230. response = (S2C_GetSuitSelectReward)await MessageHelper.SendToServer(new C2S_GetSuitSelectReward()
  231. { SuitId = id });
  232. if (response != null)
  233. {
  234. if (response.Error == ErrorCode.ERR_Success)
  235. {
  236. RoleInfoManager.Instance.NewRoleSuitStatus = response.Status;
  237. BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.RewardList));
  238. EventAgent.DispatchEvent(ConstMessage.NEWROLEGETSUIT);
  239. return true;
  240. }
  241. }
  242. return false;
  243. }
  244. //新手领取套装状态
  245. public static async ETTask<bool> ReqNewRoleGetSuitStatus()
  246. {
  247. S2C_GetSuitSelectStatus response;
  248. response = (S2C_GetSuitSelectStatus)await MessageHelper.SendToServer(new C2S_GetSuitSelectStatus() { });
  249. if (response != null)
  250. {
  251. if (response.Error == ErrorCode.ERR_Success)
  252. {
  253. RoleInfoManager.Instance.NewRoleSuitStatus = response.Status;
  254. return true;
  255. }
  256. }
  257. return false;
  258. }
  259. //获取主题id
  260. public static async ETTask<bool> GetThemeID()
  261. {
  262. S2C_GetDataRecord response =
  263. (S2C_GetDataRecord)await MessageHelper.SendToServer(new C2S_GetDataRecord() { });
  264. for (int i = 0; i < response.AllKs.Count; i++)
  265. {
  266. if (response.AllKs[i] == MainDataManager.Instance.CardBgKey)
  267. {
  268. MainDataManager.Instance.CardBgID = (int)response.AllVs[i];
  269. return true;
  270. }
  271. }
  272. MainDataManager.Instance.CardBgID = 0;
  273. return true;
  274. }
  275. //绑定获取验证码
  276. public static async ETTask<bool> GetMobileVerification(string phoneNumber)
  277. {
  278. S2C_GetMobileVerificationCodeUnit response =
  279. (S2C_GetMobileVerificationCodeUnit)await MessageHelper.SendToServer(
  280. new C2S_GetMobileVerificationCodeUnit() { PhoneNumber = phoneNumber });
  281. return true;
  282. }
  283. //绑定手机
  284. public static async ETTask<bool> BindMobilePhoneNumber(string phoneNumber, string code)
  285. {
  286. S2C_BindMobilePhoneNumber response =
  287. (S2C_BindMobilePhoneNumber)await MessageHelper.SendToServer(new C2S_BindMobilePhoneNumber()
  288. { PhoneNumber = phoneNumber, VerCode = code });
  289. BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.RewardList));
  290. return true;
  291. }
  292. }
  293. }