Server.Hotfix.csproj 3.7 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>net6.0</TargetFramework>
  4. <RootNamespace>ET</RootNamespace>
  5. <LangVersion>8</LangVersion>
  6. </PropertyGroup>
  7. <PropertyGroup>
  8. <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
  9. <SatelliteResourceLanguages>en</SatelliteResourceLanguages>
  10. </PropertyGroup>
  11. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
  12. <DefineConstants>TRACE2_0;NOT_UNITY;SERVER;</DefineConstants>
  13. <OutputPath>..\..\Bin\</OutputPath>
  14. <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
  15. </PropertyGroup>
  16. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
  17. <DefineConstants>TRACE2_0;SERVER;NOT_UNITY</DefineConstants>
  18. <OutputPath>..\..\Bin\</OutputPath>
  19. <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
  20. </PropertyGroup>
  21. <ItemGroup>
  22. <Compile Include="..\..\..\GameClient\Assets\Game\CSShare\Codes\Hotfix\App\Hutool\DateUtil.cs">
  23. <Link>App\Hutool\DateUtil.cs</Link>
  24. </Compile>
  25. <Compile Include="..\..\..\GameClient\Assets\Game\CSShare\Codes\Hotfix\App\Hutool\MathUtil.cs">
  26. <Link>App\Hutool\MathUtil.cs</Link>
  27. </Compile>
  28. <Compile Include="..\..\..\GameClient\Assets\Game\CSShare\Codes\Hotfix\App\Role\RoleInfoSystem.cs"
  29. Link="App\Account\Role\RoleInfoSystem.cs" />
  30. <Compile Include="..\..\..\GameClient\Assets\Game\CSShare\Codes\Hotfix\App\ServerInfo\ServerInfoSystem.cs"
  31. Link="App\Account\ServerInfo\ServerInfoSystem.cs" />
  32. <Compile Include="..\..\..\GameClient\Assets\Game\CSShare\Codes\Hotfix\Module\Config\ConfigComponentSystem.cs">
  33. <Link>Module\Config\ConfigComponentSystem.cs</Link>
  34. </Compile>
  35. <Compile Include="..\..\..\GameClient\Assets\Game\CSShare\Codes\Hotfix\Module\Numeric\NumericChangeEvent_NotifyWatcher.cs">
  36. <Link>Module\Numeric\NumericChangeEvent_NotifyWatcher.cs</Link>
  37. </Compile>
  38. <Compile Include="..\..\..\GameClient\Assets\Game\CSShare\Codes\Hotfix\Module\Message\**\*.cs">
  39. <Link>Module\Message\%(RecursiveDir)%(FileName)%(Extension)</Link>
  40. </Compile>
  41. <Compile Update="App\Services\Gallery\GalleryScene\GalleryUnitsComponentSystem.cs">
  42. <DependentUpon>GalleryWorksInfoFactory.cs</DependentUpon>
  43. </Compile>
  44. <Compile Remove="App\Services\LevelRanking\**" />
  45. </ItemGroup>
  46. <ItemGroup>
  47. <ProjectReference Include="..\Model\Server.Model.csproj" />
  48. </ItemGroup>
  49. <ItemGroup>
  50. <Compile Include="..\..\..\GameClient\Assets\Game\CSShare\Codes\Hotfix\App\LogServer\**\*.cs">
  51. <Link>App\LogServer\Log\%(RecursiveDir)%(FileName)%(Extension)</Link>
  52. </Compile>
  53. </ItemGroup>
  54. <ItemGroup>
  55. <Folder Include="App\GM\GameScene\Handler" />
  56. <Folder Include="App\Services\Map\ExploringActivity\" />
  57. </ItemGroup>
  58. <ItemGroup>
  59. <PackageReference Include="esdk_obs_.net_core" Version="3.0.4" />
  60. <PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
  61. </ItemGroup>
  62. <ItemGroup>
  63. <EmbeddedResource Remove="App\Services\LevelRanking\**" />
  64. </ItemGroup>
  65. <ItemGroup>
  66. <None Remove="App\Services\LevelRanking\**" />
  67. </ItemGroup>
  68. <!-- <ItemGroup>
  69. <Compile Include="..\..\CSShare\Codes\Hotfix\App\Battle\**\*.cs">
  70. <Link>App\Services\Map\Battle\%(RecursiveDir)%(FileName)%(Extension)</Link>
  71. </Compile>
  72. </ItemGroup> -->
  73. <ItemGroup>
  74. <Compile Include="..\..\..\GameClient\Assets\Game\CSShare\GFG\HotUpdate\LuBanConfig\Luban\BuffFunctors\**\*.cs">
  75. <Link>App\Services\Map\Battle\BuffFunctors\%(RecursiveDir)%(FileName)%(Extension)</Link>
  76. </Compile>
  77. <Compile Include="..\..\..\GameClient\Assets\Game\CSShare\Codes\Hotfix\App\Battle\**\*.cs">
  78. <Link>App\Services\Map\Battle\%(RecursiveDir)%(FileName)%(Extension)</Link>
  79. </Compile>
  80. </ItemGroup>
  81. </Project>