BackOrders.cs 1.6 KB

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  1. namespace ET
  2. {
  3. public class BackOrders : Entity, IAwake
  4. {
  5. /// <summary>
  6. /// 角色 ID
  7. /// </summary>
  8. public long RoleId;
  9. /// <summary>
  10. /// 账号
  11. /// </summary>
  12. public string Account;
  13. /// <summary>
  14. /// 支付平台下单时间,以 毫秒 表示
  15. /// </summary>
  16. public long OrderTime;
  17. /// <summary>
  18. /// 游戏内订单创建时间,以 毫秒 表示
  19. /// </summary>
  20. public long CreateTime;
  21. /// <summary>
  22. /// 平台订单号
  23. /// </summary>
  24. public string ChannelOrderNo;
  25. /// <summary>
  26. /// 游戏内渠道Id
  27. /// </summary>
  28. public int ChannelId;
  29. /// <summary>
  30. /// 渠道用户 ID
  31. /// </summary>
  32. public string ChannelUid;
  33. /// <summary>
  34. /// 订单金额,单位为分
  35. /// </summary>
  36. public long Amount;
  37. /// <summary>
  38. /// 游戏货币
  39. /// </summary>
  40. public long Coin;
  41. /// <summary>
  42. /// 商品 ID
  43. /// </summary>
  44. public int ShopId;
  45. /// <summary>
  46. /// 商品数量
  47. /// </summary>
  48. public long Count;
  49. /// <summary>
  50. /// 是否为 GM 订单
  51. /// </summary>
  52. public bool IsGm = false;
  53. /// <summary>
  54. /// 是否为测试订单,0:正式订单,1:测试订单
  55. /// </summary>
  56. public int IsTest = 0;
  57. /// <summary>
  58. /// 支付渠道名称
  59. /// </summary>
  60. public string PaymentChannelName;
  61. }
  62. }