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shader测试

guodong 2 年之前
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00098e5d04
共有 1 個文件被更改,包括 4 次插入1 次删除
  1. 4 1
      GameClient/Assets/Game/HotUpdate/Controller/GameController.cs

+ 4 - 1
GameClient/Assets/Game/HotUpdate/Controller/GameController.cs

@@ -11,8 +11,11 @@ namespace GFGGame
 
         public static void Start()
         {
-            GFGAsset.Load<Shader>(ResPathUtil.GetShaderPath("Effect_distortion_add"));
+            var shader1 = GFGAsset.Load<Shader>(ResPathUtil.GetShaderPath("Effect_distortion_add"));
+            Log.Warning($"shader1 null {shader1 == null}");
             GFGAsset.Load<Shader>(ResPathUtil.GetShaderPath("Effect_distortion_blend"));
+            var shader2 = Shader.Find("Effect_distortion_add");
+            Log.Warning($"shader2 null {shader2 == null}");
             //界面
             ViewManager.Init();
             //日志