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				@@ -111,7 +111,7 @@ namespace GFGGame 
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				         /// <value></value> 
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				         public bool IsSeasonOpen 
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				         { 
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				-            get  
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				+            get 
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				             { 
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				                 ArenaOpenCfg cfg = ArenaOpenCfgArray.Instance.GetCfg(SeasonId); 
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				                 if (TimeUtil.IsBeforeCurTime(cfg.openTime) && TimeUtil.IsLaterCurTime(cfg.endTime)) 
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				@@ -421,11 +421,19 @@ namespace GFGGame 
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				             } 
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				             RemoveCheckSeasonOpenTimer(); 
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				         } 
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				-        public void ReqArenaInfo() 
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				+        public async void ReqArenaInfo() 
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				         { 
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				             if (FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false)) 
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				             { 
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				-                ArenaSproxy.ReqArenaInfos().Coroutine(); 
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				+                await ArenaSproxy.ReqArenaInfos(); 
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				+                for (int i = 0; i < ArenaDataManager.Instance.Targets.Count; i++) 
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				+                { 
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				+                    ArenaTargetData targetData = ArenaDataManager.Instance.Targets[i]; 
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				+                    if (targetData.Type == FightTargetType.PLAYER) 
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				+                    { 
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				+                        ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas).Coroutine(); 
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				+                    } 
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				+                } 
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				                 ArenaSproxy.ReqArenaHistory().Coroutine(); 
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				             } 
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				         } 
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