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@@ -3,6 +3,8 @@ using UI.CommonGame;
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using FairyGUI;
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using System.Collections.Generic;
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using ET;
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+using UnityEngine;
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+// using System.Diagnostics;
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namespace GFGGame
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{
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@@ -42,6 +44,13 @@ namespace GFGGame
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isfullScreen = true;
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this.bringToFontOnClick = false;
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+ StoreTabCfg charge = StoreTabCfgArray.Instance.GetCfgByfunctionId(ConstFunctionId.STORE_CHARGE);
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+ Debug.Log("charge[0]" + charge.subTabArr[0][0]);
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+ Debug.Log("charge[0]" + charge.subTabArr[0][1]);
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+ Debug.Log("charge[0]" + charge.subTabArr[0][2]);
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+ Debug.Log("charge[1]" + charge.subTabArr[1][0]);
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+ Debug.Log("charge[1]" + charge.subTabArr[1][1]);
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+ Debug.Log("charge[1]" + charge.subTabArr[1][2]);
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StoreTabCfg arenaTab = StoreTabCfgArray.Instance.GetCfgByfunctionId(ConstFunctionId.STORE_ARENA);
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_arenaSubTab.Add(new List<string>() { arenaTab.subTabArr[0][0], arenaTab.subTabArr[0][1] });
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for (int i = ArenaDataManager.Instance.SeasonId; i > 0; i--)
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