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				@@ -3,6 +3,8 @@ using UI.CommonGame; 
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				 using FairyGUI; 
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				 using System.Collections.Generic; 
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				 using ET; 
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				+using UnityEngine; 
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				+// using System.Diagnostics; 
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				 namespace GFGGame 
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				 { 
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				@@ -42,6 +44,13 @@ namespace GFGGame 
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				             isfullScreen = true; 
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				             this.bringToFontOnClick = false; 
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				+            StoreTabCfg charge = StoreTabCfgArray.Instance.GetCfgByfunctionId(ConstFunctionId.STORE_CHARGE); 
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				+            Debug.Log("charge[0]" + charge.subTabArr[0][0]); 
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				+            Debug.Log("charge[0]" + charge.subTabArr[0][1]); 
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				+            Debug.Log("charge[0]" + charge.subTabArr[0][2]); 
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				+            Debug.Log("charge[1]" + charge.subTabArr[1][0]); 
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				+            Debug.Log("charge[1]" + charge.subTabArr[1][1]); 
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				+            Debug.Log("charge[1]" + charge.subTabArr[1][2]); 
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				             StoreTabCfg arenaTab = StoreTabCfgArray.Instance.GetCfgByfunctionId(ConstFunctionId.STORE_ARENA); 
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				             _arenaSubTab.Add(new List<string>() { arenaTab.subTabArr[0][0], arenaTab.subTabArr[0][1] }); 
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				             for (int i = ArenaDataManager.Instance.SeasonId; i > 0; i--) 
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