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@@ -639,6 +639,8 @@ namespace GFGGame
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protected override void UpdateToCheckGuide(object param)
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protected override void UpdateToCheckGuide(object param)
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{
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{
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if (!ViewManager.CheckIsTopView(this.viewCom)) return;
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if (!ViewManager.CheckIsTopView(this.viewCom)) return;
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+ if (_curIndex >= _ui.m_listBg.numItems) return;
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+ ET.Log.Error("UpdateToCheckGuide _curIndex of num =" + _curIndex);
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GObject gObject = _ui.m_listBg.GetChildAt(_curIndex);
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GObject gObject = _ui.m_listBg.GetChildAt(_curIndex);
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if (gObject == null) return;
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if (gObject == null) return;
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GButton btnBuyTen = gObject.asCom.GetChild("comLuckBoxBtn").asCom.GetChild("btnBuyTen").asButton;
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GButton btnBuyTen = gObject.asCom.GetChild("comLuckBoxBtn").asCom.GetChild("btnBuyTen").asButton;
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