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@@ -44,6 +44,7 @@ namespace GFGGame
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_ui = UI_ActivityVisitNPCUI.Create();
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viewCom = _ui.target;
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isfullScreen = true;
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+ isReturnView = true;
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_ui.m_taskList.itemRenderer = RenderTaskList;
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_ui.m_btnBack.onClick.Add(OnClickBtnBack);
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@@ -105,12 +106,15 @@ namespace GFGGame
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}
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private async void OnClickRewardTIps()
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{
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- if(MiniGameDateManager.Instance.NpcInfoList[npcId].RewrdStatus == 1)
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+ if (MiniGameDateManager.Instance.NpcInfoList[npcId].RewrdStatus == 1)
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{
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bool result = await ActivityTeaSProxy.ReqGetNPCVisitReward(activityId, npcId + 1);
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if (!result) return;
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}
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- ViewManager.Show<ReWardTipsView>(npcId);
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+ else
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+ {
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+ ViewManager.Show<ReWardTipsView>(npcId);
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+ }
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}
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private void GetRewardState()
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