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特效回收

guodong 1 year ago
parent
commit
0202cd5340

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryChapterView.cs

@@ -21,6 +21,8 @@ namespace GFGGame
         private int currentDifficulty;
         private int currentDifficulty;
         public override void Dispose()
         public override void Dispose()
         {
         {
+            EffectUIPool.Recycle(_effectUI1);
+            _effectUI1 = null;
             if (_comEff != null)
             if (_comEff != null)
             {
             {
                 _comEff.RemoveFromParent();
                 _comEff.RemoveFromParent();
@@ -31,8 +33,6 @@ namespace GFGGame
                 _valueBarController.Dispose();
                 _valueBarController.Dispose();
                 _valueBarController = null;
                 _valueBarController = null;
             }
             }
-            EffectUIPool.Recycle(_effectUI1);
-            _effectUI1 = null;
             if (_ui != null)
             if (_ui != null)
             {
             {
                 _ui.Dispose();
                 _ui.Dispose();