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@@ -346,15 +346,15 @@ namespace GFGGame
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if (isOpen) return;
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if (isOpen) return;
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isOpen = true;
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isOpen = true;
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_ui.m_btnMain.m_holder1.visible = true;
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_ui.m_btnMain.m_holder1.visible = true;
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- Timers.inst.Add(effectTime, 1, (param) =>
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- {
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- _ui.m_btnMain.m_holder1.visible = false;
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- // this.Hide();
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- ViewManager.Show(ViewName.STORY_CHAPTER_LIST_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
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- isOpen = false; ;
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+ // Timers.inst.Add(effectTime, 1, (param) =>
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+ // {
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+ _ui.m_btnMain.m_holder1.visible = false;
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+ // this.Hide();
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+ ViewManager.Show(ViewName.STORY_CHAPTER_LIST_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
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+ isOpen = false; ;
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- });
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+ // });
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}
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}
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private void OnClickBtnHuanZhuang()
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private void OnClickBtnHuanZhuang()
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@@ -363,15 +363,15 @@ namespace GFGGame
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isOpen = true;
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isOpen = true;
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_ui.m_btnHuanZhuang.m_holder1.visible = true;
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_ui.m_btnHuanZhuang.m_holder1.visible = true;
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- Timers.inst.Add(effectTime, 1, (param) =>
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- {
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- _ui.m_btnHuanZhuang.m_holder1.visible = false;
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- this.Hide();
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- ViewManager.Show(ViewName.DRESS_UP_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
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- isOpen = false;
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+ // Timers.inst.Add(effectTime, 1, (param) =>
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+ // {
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+ _ui.m_btnHuanZhuang.m_holder1.visible = false;
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+ this.Hide();
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+ ViewManager.Show(ViewName.DRESS_UP_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
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+ isOpen = false;
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- });
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+ // });
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}
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}
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private void OnClickBtnZhaiXing()
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private void OnClickBtnZhaiXing()
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@@ -382,14 +382,14 @@ namespace GFGGame
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isOpen = true;
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isOpen = true;
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_ui.m_btnZhaiXing.m_holder1.visible = true;
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_ui.m_btnZhaiXing.m_holder1.visible = true;
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- Timers.inst.Add(effectTime, 1, (param) =>
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- {
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- _ui.m_btnZhaiXing.m_holder1.visible = false;
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- ViewManager.Show(ViewName.LUCKY_BOX_VIEW, null, null, false, true);
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- isOpen = false;
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+ // Timers.inst.Add(effectTime, 1, (param) =>
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+ // {
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+ _ui.m_btnZhaiXing.m_holder1.visible = false;
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+ ViewManager.Show(ViewName.LUCKY_BOX_VIEW, null, null, false, true);
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+ isOpen = false;
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- });
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+ // });
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}
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}
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private void OnClickBtnXiuFang()
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private void OnClickBtnXiuFang()
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@@ -397,14 +397,14 @@ namespace GFGGame
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if (isOpen) return;
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if (isOpen) return;
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isOpen = true;
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isOpen = true;
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_ui.m_btnXiuFang.m_holder1.visible = true;
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_ui.m_btnXiuFang.m_holder1.visible = true;
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- Timers.inst.Add(effectTime, 1, (param) =>
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- {
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- _ui.m_btnXiuFang.m_holder1.visible = false;
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- ViewManager.Show(ViewName.XIU_FANG_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
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- isOpen = false;
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+ // Timers.inst.Add(effectTime, 1, (param) =>
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+ // {
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+ _ui.m_btnXiuFang.m_holder1.visible = false;
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+ ViewManager.Show(ViewName.XIU_FANG_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
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+ isOpen = false;
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- });
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+ // });
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}
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}
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private void OnClickBtnDailyLogin()
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private void OnClickBtnDailyLogin()
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{
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{
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@@ -432,15 +432,15 @@ namespace GFGGame
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if (isOpen) return;
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if (isOpen) return;
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isOpen = true;
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isOpen = true;
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_ui.m_btnCiPai.m_holder1.visible = true;
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_ui.m_btnCiPai.m_holder1.visible = true;
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- Timers.inst.Add(effectTime, 1, (param) =>
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- {
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- _ui.m_btnCiPai.m_holder1.visible = false;
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+ // Timers.inst.Add(effectTime, 1, (param) =>
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+ // {
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+ _ui.m_btnCiPai.m_holder1.visible = false;
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- CardDataManager.isFilter = false;
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- ViewManager.Show(ViewName.CARD_DETAIL_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
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- isOpen = false;
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+ CardDataManager.isFilter = false;
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+ ViewManager.Show(ViewName.CARD_DETAIL_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
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+ isOpen = false;
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- });
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+ // });
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}
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}
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private void OnClickBtnStudio()
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private void OnClickBtnStudio()
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