|  | @@ -121,21 +121,21 @@ namespace GFGGame
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				|  |  |                      object[] temp = viewData as object[];
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				|  |  |                      int count = temp.Length > 2 ? (int)temp[2] : 0;
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				|  |  |                      int shopId = int.Parse(infos[1]);
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				|  |  | -                    ViewManager.Show(ViewName.CLOTHING_SHOP_VIEW, new object[] { shopId, null, _itemId, count }, _fromeViewDatas, true, true);
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				|  |  | +                    isJump = ViewManager.Show(ViewName.CLOTHING_SHOP_VIEW, new object[] { shopId, null, _itemId, count }, _fromeViewDatas, true, true);
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				|  |  |                      break;
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				|  |  |                  case ConstFunctionId.FU_ZHUANG_DECOMPOSE:
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				|  |  |                      this.Hide();
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				|  |  | -                    ViewManager.Show<ClothingDecomposeView>(null, _fromeViewDatas);
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				|  |  | +                    isJump = ViewManager.Show<ClothingDecomposeView>(null, _fromeViewDatas);
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				|  |  |                      break;
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				|  |  |                  case ConstFunctionId.SHOP_GIFT_BAG:
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				|  |  |                      this.Hide();
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				|  |  |                      int giftBagValue = int.Parse(infos[1]);
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				|  |  | -                    ViewManager.Show<RechargeStoreView>(giftBagValue, _fromeViewDatas);
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				|  |  | +                    isJump = ViewManager.Show<RechargeStoreView>(giftBagValue, _fromeViewDatas);
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				|  |  |                      break;
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				|  |  |                  case ConstFunctionId.SHOP_EXCHANGE:
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				|  |  |                      this.Hide();
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				|  |  |                      int exchangeValue = int.Parse(infos[1]);
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				|  |  | -                    ViewManager.Show<RechargeStoreView>(exchangeValue, _fromeViewDatas);
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				|  |  | +                    isJump = ViewManager.Show<RechargeStoreView>(exchangeValue, _fromeViewDatas);
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				|  |  |                      break;
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				|  |  |                  case ConstFunctionId.JU_QING_GUAN_QIA:
 | 
	
		
			
				|  |  |                      string value = infos[1];
 | 
	
	
		
			
				|  | @@ -159,9 +159,8 @@ namespace GFGGame
 | 
	
		
			
				|  |  |                              //从战斗换装必需品来源跳转到剧情界面,在剧情界面点返回后直接返回章节界面,无需返回换装界面
 | 
	
		
			
				|  |  |                              _fromeViewDatas = null;
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				|  |  |                          }
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				|  |  | -                        ViewManager.Show(ViewName.STORY_CHAPTER_VIEW, levelCfg.chapterId, _fromeViewDatas, true);
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				|  |  | +                        isJump = ViewManager.Show(ViewName.STORY_CHAPTER_VIEW, levelCfg.chapterId, _fromeViewDatas, true);
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				|  |  |                          InstanceZonesController.ShowLevelView(levelCfgId, StudioDataManager.Instance.OnFinishStoryLevel);
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				|  |  | -                        isJump = true;
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				|  |  |                      }
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				|  |  |                      else if (levelCfg.type == ConstInstanceZonesType.Studio)
 | 
	
		
			
				|  |  |                      {
 | 
	
	
		
			
				|  | @@ -220,13 +219,13 @@ namespace GFGGame
 | 
	
		
			
				|  |  |                      if (suitId > 0)
 | 
	
		
			
				|  |  |                      {
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				|  |  |                          this.Hide();
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				|  |  | -                        ViewManager.Show(ViewName.CLOTHING_SYNTHETIC_VIEW, new object[] { suitId, _itemId }, _fromeViewDatas);
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				|  |  | -                        isJump = true;
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				|  |  | +                        isJump = ViewManager.Show(ViewName.CLOTHING_SYNTHETIC_VIEW, new object[] { suitId, _itemId }, _fromeViewDatas);
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				|  |  | +
 | 
	
		
			
				|  |  |                      }
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				|  |  |                      break;
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				|  |  |                  case ConstFunctionId.ZHAI_XING:
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				|  |  |                      this.Hide();
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				|  |  | -                    ViewManager.Show(ViewName.LUCKY_BOX_VIEW, null, _fromeViewDatas);
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				|  |  | +                    isJump = ViewManager.Show(ViewName.LUCKY_BOX_VIEW, null, _fromeViewDatas, true);
 | 
	
		
			
				|  |  |                      break;
 | 
	
		
			
				|  |  |                  case ConstFunctionId.TAO_ZHUANG_TU_JIAN:
 | 
	
		
			
				|  |  |                      isJump = false;
 | 
	
	
		
			
				|  | @@ -237,17 +236,16 @@ namespace GFGGame
 | 
	
		
			
				|  |  |                          return;
 | 
	
		
			
				|  |  |                      }
 | 
	
		
			
				|  |  |                      this.Hide();
 | 
	
		
			
				|  |  | -                    ViewManager.Show(ViewName.SUIT_GUIDE_VIEW, null, _fromeViewDatas);
 | 
	
		
			
				|  |  | -                    isJump = true;
 | 
	
		
			
				|  |  | +                    isJump = ViewManager.Show(ViewName.SUIT_GUIDE_VIEW, null, _fromeViewDatas);
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |                      break;
 | 
	
		
			
				|  |  |                  case ConstFunctionId.TAO_ZHUANG_HE_CHENG:
 | 
	
		
			
				|  |  |                      this.Hide();
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				|  |  | -                    ViewManager.Show(ViewName.SUIT_SYNTHETIC_LIST_VIEW);
 | 
	
		
			
				|  |  | +                    isJump = ViewManager.Show(ViewName.SUIT_SYNTHETIC_LIST_VIEW);
 | 
	
		
			
				|  |  |                      break;
 | 
	
		
			
				|  |  |                  case ConstFunctionId.SUIT_FOSTER:
 | 
	
		
			
				|  |  |                      this.Hide();
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				|  |  | -                    ViewManager.Show<SuitListView>(null, _fromeViewDatas);
 | 
	
		
			
				|  |  | +                    isJump = ViewManager.Show<SuitListView>(null, _fromeViewDatas);
 | 
	
		
			
				|  |  |                      break;
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  |              if (isJump)
 |