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@@ -427,6 +427,7 @@ namespace GFGGame
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if (!_AnimationWait)
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if (!_AnimationWait)
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return;
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return;
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+
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if (item.m_comIcon.m_imgNew.visible)
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if (item.m_comIcon.m_imgNew.visible)
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{
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{
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_countShow += 1;
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_countShow += 1;
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@@ -457,10 +458,9 @@ namespace GFGGame
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for (int i = index + 1; i < _rewardList.Count; i++)
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for (int i = index + 1; i < _rewardList.Count; i++)
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{
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{
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_itemHasNew.TryGetValue(i, out bool isNew);
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_itemHasNew.TryGetValue(i, out bool isNew);
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- if (isNew) { //_rewardList[i].id != _itemIdList[index] &&
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- int itemSuitId = SuitCfgArray.Instance.GetSuitIdOfItem(_rewardList[i].id);
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- if (itemSuitId == suitId)
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- countSuitId++;
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+ var itemRewardCfg = ItemCfgArray.Instance.GetCfg(_rewardList[i].id);
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+ if (isNew && itemRewardCfg.itemType == ConstItemType.DRESS_UP && itemRewardCfg.suitId == suitId) {
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+ countSuitId++;
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}
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}
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}
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}
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