@@ -85,6 +85,7 @@ namespace GFGGame
{
base.OnHide();
// Timers.inst.Remove(ShowBonusItem);
+ Timers.inst.Remove(ReqFightQuickly);
ViewManager.GoBackFrom(typeof(StoryFightQuicklyView).Name);
InstanceZonesDataManager.isQuicklyFighting = false;