zhaoyang 2 лет назад
Родитель
Сommit
057306c541

+ 2 - 5
FGUIProject/assets/Friend/FriendUI.xml

@@ -4,13 +4,10 @@
     <loader id="n21_nb1u" name="loaBg" xy="540,960" pivot="0.5,0.5" anchor="true" size="1080,2400" fill="scaleMatchWidth">
       <relation target="" sidePair="width-width,height-height,center-center,middle-middle"/>
     </loader>
-    <component id="n0_jdju" name="btnBack" src="9xlo8" fileName="components/ButtonBack1.xml" pkg="eg2y0ldp" xy="35,80"/>
+    <component id="n0_jdju" name="btnBack" src="9xlo8" fileName="components/BtnBack.xml" pkg="eg2y0ldp" xy="35,80"/>
     <image id="n8_z73e" name="n8" src="z73el" fileName="images/hy_dikuang_2.png" xy="705,101" group="n9_z73e"/>
-    <text id="n2_pdeo" name="txtCount" xy="744,100" pivot="0.5,0" size="238,49" group="n9_z73e" fontSize="36" color="#e4dbcf" align="center" text="好友数:10/50"/>
+    <text id="n2_pdeo" name="txtCount" xy="746,100" pivot="0.5,0" size="234,49" group="n9_z73e" fontSize="36" color="#e4dbcf" align="center" text="好友数:10/50"/>
     <group id="n9_z73e" name="grpCount" xy="705,100" size="317,51"/>
-    <image id="n17_z73e" name="n17" src="q08xs" fileName="imagesExport/hz_xzkuang.png" pkg="eg2y0ldp" xy="200,93" group="n13_z73e"/>
-    <text id="n12_z73e" name="txtName" xy="367,98" pivot="0.5,0" size="76,49" group="n13_z73e" fontSize="36" color="#fbf6e7" strokeColor="#c9a465" strokeSize="2" text="套装"/>
-    <group id="n13_z73e" name="grpName" xy="200,93" size="410,62" advanced="true"/>
     <component id="n15_z73e" name="btnInfo" src="jdju1" fileName="components/BtnModel1.xml" xy="40,1393" group="n16_z73e">
       <Button icon="ui://wez2ujnnz73et"/>
     </component>

+ 0 - 6
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Friend/UI_FriendUI.cs

@@ -10,8 +10,6 @@ namespace UI.Friend
         public GLoader m_loaBg;
         public GButton m_btnBack;
         public GTextField m_txtCount;
-        public GTextField m_txtName;
-        public GGroup m_grpName;
         public GButton m_btnInfo;
         public GButton m_btnDelete;
         public GButton m_btnAdd;
@@ -67,8 +65,6 @@ namespace UI.Friend
             m_loaBg = (GLoader)comp.GetChild("loaBg");
             m_btnBack = (GButton)comp.GetChild("btnBack");
             m_txtCount = (GTextField)comp.GetChild("txtCount");
-            m_txtName = (GTextField)comp.GetChild("txtName");
-            m_grpName = (GGroup)comp.GetChild("grpName");
             m_btnInfo = (GButton)comp.GetChild("btnInfo");
             m_btnDelete = (GButton)comp.GetChild("btnDelete");
             m_btnAdd = (GButton)comp.GetChild("btnAdd");
@@ -80,8 +76,6 @@ namespace UI.Friend
             m_loaBg = null;
             m_btnBack = null;
             m_txtCount = null;
-            m_txtName = null;
-            m_grpName = null;
             m_btnInfo = null;
             m_btnDelete = null;
             m_btnAdd = null;

+ 0 - 5
GameClient/Assets/Game/HotUpdate/Views/Friend/FriendView.cs

@@ -274,18 +274,13 @@ namespace GFGGame
         }
         private void UpdateScene(CustomSuitData suitSavedData)
         {
-
             if (suitSavedData != null)
             {
                 _dressUpObj.PutOnDressUpData(suitSavedData.dressUpData);
-                _ui.m_txtName.text = string.Format("我的套装{0}", NumberUtil.GetChiniseNumberText(suitSavedData.pos + 1));
-
             }
             else
             {
                 _dressUpObj.PutOnDefaultDressUpData();
-                _ui.m_txtName.text = string.Format("我的套装{0}", NumberUtil.GetChiniseNumberText(1));
-
             }
         }
 

BIN
GameClient/Assets/ResIn/UI/Friend/Friend_fui.bytes