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@@ -148,7 +148,7 @@ namespace GFGGame
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listItem.m_txtName.text = data.itemCfg.name;
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listItem.m_txtName.text = data.itemCfg.name;
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RedDotController.Instance.SetComRedDot(listItem.target, RedDotDataManager.Instance.GetCardRed(data.id), "", 5, -10);
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RedDotController.Instance.SetComRedDot(listItem.target, RedDotDataManager.Instance.GetCardRed(data.id), "", 5, -10);
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- if (data.itemCfg.rarity == 4)
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+ if (data.itemCfg.rarity == 5)
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{
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{
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if (!_effectUIDic.ContainsKey("gold" + index))
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if (!_effectUIDic.ContainsKey("gold" + index))
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_effectUIDic.Add("gold" + index, EffectUIPool.CreateEffectUI(listItem.m_holderGoldBg, "ui_KP", "KP_Gold_Frame"));
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_effectUIDic.Add("gold" + index, EffectUIPool.CreateEffectUI(listItem.m_holderGoldBg, "ui_KP", "KP_Gold_Frame"));
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