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@@ -268,21 +268,6 @@ namespace GFGGame
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private void AddEffect()
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private void AddEffect()
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{
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{
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- // string resPath0 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_xf_tx");
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- // string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_dj");
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- // for (int i = 0; i < _btns.Length; i++)
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- // {
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- // GameObject gameObject0;
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- // GoWrapper wrapper0;
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- // GameObject gameObject1;
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- // GoWrapper wrapper1;
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- // SceneController.AddObjectToView(null, null, _btns[i].m_holder, resPath0, out gameObject0, out wrapper0);
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- // SceneController.AddObjectToView(null, null, _btns[i].m_holder1, resPath3, out gameObject1, out wrapper1);
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- // _effects.Add(gameObject0);
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- // _wrappers.Add(wrapper0);
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- // _effects1.Add(gameObject1);
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- // _wrappers1.Add(wrapper1);
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- // }
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string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl_d");
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string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl_d");
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string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl");
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string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl");
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@@ -290,12 +275,7 @@ namespace GFGGame
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SceneController.AddObjectToView(_effectObj4_1, _wrapper4_1, _ui.m_btnMain.m_holder1, resPath3, out _effectObj4_1, out _wrapper4_1);
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SceneController.AddObjectToView(_effectObj4_1, _wrapper4_1, _ui.m_btnMain.m_holder1, resPath3, out _effectObj4_1, out _wrapper4_1);
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string resPath4 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_jt");
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string resPath4 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_jt");
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- // SceneController.AddObjectToView(_effectObj6, _wrapper6, _ui.m_loaLeft.m_holder, resPath4, out _effectObj6,out _wrapper6);
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SceneController.AddObjectToView(_effectObj7, _wrapper7, _ui.m_loaRight.m_holder, resPath4, out _effectObj7, out _wrapper7);
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SceneController.AddObjectToView(_effectObj7, _wrapper7, _ui.m_loaRight.m_holder, resPath4, out _effectObj7, out _wrapper7);
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-
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-
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- // string resPath2 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_tx");
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- // SceneController.AddObjectToView(_effectObj5, _wrapper5, _ui.m_headBar.m_holder, resPath2, out _effectObj5, out _wrapper5);
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}
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}
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private void SetPos()
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private void SetPos()
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@@ -819,7 +799,7 @@ namespace GFGGame
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_ui.m_btnActivityLuckyBox.target.title = activityOpenCfg.themeName;
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_ui.m_btnActivityLuckyBox.target.title = activityOpenCfg.themeName;
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_ui.m_btnActivityLuckyBox.target.icon = "ui://Main/zjm_tb_" + activityOpenCfg.res;
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_ui.m_btnActivityLuckyBox.target.icon = "ui://Main/zjm_tb_" + activityOpenCfg.res;
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long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();
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long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();
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- _ui.m_btnActivityLuckyBox.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
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+ _ui.m_btnActivityLuckyBox.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
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}
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}
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List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
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List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
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@@ -840,7 +820,7 @@ namespace GFGGame
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if (_ui.m_btnActivityDay7.target.visible)
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if (_ui.m_btnActivityDay7.target.visible)
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{
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{
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long time = ActivityDay7DataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
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long time = ActivityDay7DataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
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- _ui.m_btnActivityDay7.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
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+ _ui.m_btnActivityDay7.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 1000 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
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}
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}
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@@ -915,7 +895,13 @@ namespace GFGGame
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for (int i = 0; i < AdCfgArray.Instance.dataArray.Length; i++)
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for (int i = 0; i < AdCfgArray.Instance.dataArray.Length; i++)
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{
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{
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AdCfg adCfg = AdCfgArray.Instance.dataArray[i];
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AdCfg adCfg = AdCfgArray.Instance.dataArray[i];
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- if (adCfg.activityId > 0 && ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId) == null) continue;
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+ if (adCfg.activityId > 0)
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+ {
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+ if (ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId) == null) continue;
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+ ActivityInfo activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId);
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+ if (TimeHelper.ServerNow() < activityInfo.StartTime || TimeHelper.ServerNow() > activityInfo.EndTime) continue;
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+ }
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+
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if (!string.IsNullOrEmpty(adCfg.startTime) && !string.IsNullOrEmpty(adCfg.endTime))
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if (!string.IsNullOrEmpty(adCfg.startTime) && !string.IsNullOrEmpty(adCfg.endTime))
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{
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{
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long startTime = TimeUtil.DateTimeToTimestamp(adCfg.startTime);
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long startTime = TimeUtil.DateTimeToTimestamp(adCfg.startTime);
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