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竞技场功能开启提示

zhaoyang 2 年之前
父节点
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07e2e0cdee
共有 1 个文件被更改,包括 8 次插入5 次删除
  1. 8 5
      GameClient/Assets/Game/HotUpdate/Views/MainUI/MainUIView.cs

+ 8 - 5
GameClient/Assets/Game/HotUpdate/Views/MainUI/MainUIView.cs

@@ -535,16 +535,19 @@ namespace GFGGame
         private void OnClickBtnArena()
         {
             // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
-            if (!ArenaDataManager.Instance.IsSeasonOpen)
+            if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
             {
-                PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
                 return;
             }
-            if (FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
+            if (!ArenaDataManager.Instance.IsSeasonOpen)
             {
-                ViewManager.Show<ArenaView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
-                ViewManager.Show<ArenaLoadingView>();
+                PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
+                return;
             }
+
+            ViewManager.Show<ArenaView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
+            ViewManager.Show<ArenaLoadingView>();
+
         }
 
         private void OnClickBtnTravel()