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				@@ -311,7 +311,8 @@ namespace GFGGame 
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				                     StoryChapterCfg chapterTowCfg = _chapterCfgs[Mathf.Max(0, i - 1)]; 
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				                     var list = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(chapterTowCfg.type, chapterTowCfg.subType, chapterTowCfg.id); 
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				                     StoryLevelCfg lastLevelCfg = list[list.Count - 1]; 
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				-                    if (lastLevelCfg != null && MainStoryDataManager.CheckLevelUnlock(lastLevelCfg.id)) 
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				+                    //这里是当下一章没解锁,但是上一章的最后一关已经通过了 
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				+                    if (lastLevelCfg != null && InstanceZonesDataManager.CheckLevelPass(lastLevelCfg.id))//MainStoryDataManager.CheckLevelUnlock(lastLevelCfg.id)) 
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				                     { 
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				                         ViewManager.Show<StoryChapterListView>(new object[] { 0 ,Mathf.Max(0, chapterCfg.order - 1 )}); 
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				                         isOpen = false; 
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