@@ -174,6 +174,11 @@ namespace GFGGame
}
private void UpdateGuideRect(object param = null)
{
+ if (!isShowing)
+ {
+ Timers.inst.Remove(UpdateGuideRect);
+ return;
+ }
if (guideTarget != null)
Vector2 pos = guideTarget.LocalToGlobal(Vector2.zero);