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@@ -65,6 +65,13 @@ namespace GFGGame
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GoodsItemTipsController.ShowItemTips(ConstItemID.LEAGUE_CURRENCY, sourceDatas);
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GoodsItemTipsController.ShowItemTips(ConstItemID.LEAGUE_CURRENCY, sourceDatas);
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}
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}
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+ // 活动摘星道具
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+ private void OnClickLuckyBoxActivityProp(object[] gobackParam = null)
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+ {
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+ object[] sourceDatas = new object[] { ConstItemID.LUCKYBOX_ACTIVITY_STORE_COST_2, gobackParam };
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+ GoodsItemTipsController.ShowItemTips(ConstItemID.LUCKYBOX_ACTIVITY_STORE_COST_2, sourceDatas);
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+ }
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+
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public void Dispose()
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public void Dispose()
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{
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{
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if (_valueBar != null)
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if (_valueBar != null)
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@@ -200,6 +207,7 @@ namespace GFGGame
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case ConstItemID.LEAGUE_CONTRIBUTION:
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case ConstItemID.LEAGUE_CONTRIBUTION:
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case ConstItemID.LEAGUE_CURRENCY:
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case ConstItemID.LEAGUE_CURRENCY:
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case ConstItemID.LUCKYBOX_COST_2:
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case ConstItemID.LUCKYBOX_COST_2:
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+ case ConstItemID.LUCKYBOX_ACTIVITY_STORE_COST_2:
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button.m_imgAdd.visible = true;
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button.m_imgAdd.visible = true;
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break;
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break;
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default:
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default:
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@@ -263,6 +271,9 @@ namespace GFGGame
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// ItemUtil.ExchangeItemById(itemId, 10, true, null, true, GameConst.MAX_COUNT_TO_BUY_DIAMOND_RED, true);
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// ItemUtil.ExchangeItemById(itemId, 10, true, null, true, GameConst.MAX_COUNT_TO_BUY_DIAMOND_RED, true);
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BuyItemConteoller.Show(itemId, 10, ConstBuyType.TYPE_ITEM, null, true, false, GameConst.MAX_COUNT_TO_BUY_DIAMOND_RED);
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BuyItemConteoller.Show(itemId, 10, ConstBuyType.TYPE_ITEM, null, true, false, GameConst.MAX_COUNT_TO_BUY_DIAMOND_RED);
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break;
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break;
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+ case ConstItemID.LUCKYBOX_ACTIVITY_STORE_COST_2:
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+ OnClickLuckyBoxActivityProp();
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+ break;
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default:
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default:
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break;
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break;
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