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@@ -54,7 +54,6 @@ namespace GFGGame
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this.SetTips(m_tips);
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this.SetLeftButton(m_isShowLeftButton, m_textLeft);
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this.SetRightButton(m_isShowRightButton, m_textRight);
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- this.SetShowCheck(false);
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updateButtonPosition();
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_ui.m_btnLeft.onClick.Add(() =>
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{
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@@ -74,6 +73,7 @@ namespace GFGGame
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{
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base.OnShown();
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_ui.target.Center();
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+ this.SetShowCheck(false);
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Timers.inst.AddUpdate(CheckGuide);
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}
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