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				@@ -54,7 +54,6 @@ namespace GFGGame 
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				             this.SetTips(m_tips); 
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				             this.SetLeftButton(m_isShowLeftButton, m_textLeft); 
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				             this.SetRightButton(m_isShowRightButton, m_textRight); 
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				-            this.SetShowCheck(false); 
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				             updateButtonPosition(); 
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				             _ui.m_btnLeft.onClick.Add(() => 
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				             { 
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				@@ -74,6 +73,7 @@ namespace GFGGame 
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				         { 
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				             base.OnShown(); 
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				             _ui.target.Center(); 
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				+            this.SetShowCheck(false); 
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				             Timers.inst.AddUpdate(CheckGuide); 
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				         } 
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