|  | @@ -94,7 +94,7 @@ namespace GFGGame
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				|  |  |              _ui.m_mask1.height = (GRoot.inst.height - 1920) / 2;
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				|  |  |              _ui.m_mask2.height = (GRoot.inst.height - 1920) / 2;
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				|  |  |              _ui.m_mask1.y = 0;
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				|  |  | -            _ui.m_mask2.y = 1920 - _ui.m_mask2.height;
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				|  |  | +            _ui.m_mask2.y = GRoot.inst.height - _ui.m_mask2.height;
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				|  |  |              _ui.m_btnNext.AddRelation(GRoot.inst, RelationType.Size);
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				|  |  |              _ui.m_btnBack.onClick.Add(OnClickBtnBack);
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				|  |  |              _ui.m_btnNext.onClick.Add(OnClickBtnNext);
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