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@@ -6,11 +6,16 @@ namespace GFGEditor
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public class ExcelConfig
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public class ExcelConfig
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{
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{
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/// <summary>
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/// <summary>
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- /// 存放excel表文件夹的的路径,本例excel表放在了"Assets/Excel/"当中
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+ /// 存放excel表文件夹的的路径
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/// </summary>
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/// </summary>
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public const string excelsFolderPath = "../../../gfg/tools/Config";
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public const string excelsFolderPath = "../../../gfg/tools/Config";
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/// <summary>
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/// <summary>
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+ /// 共享库中存放sqlite文件的的路径
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+ /// </summary>
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+ public const string sqliteFilePathCSShare = "Assets/Game/CSShare/Sqlite/excelConfig.sqlite";
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+
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+ /// <summary>
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/// 存放编辑器序列化文件的文件夹路径
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/// 存放编辑器序列化文件的文件夹路径
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/// </summary>
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/// </summary>
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public const string configCodePath = "Assets/Game/CSShare/GFG/HotUpdate/ExcelConfig/GenCode/Item/";
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public const string configCodePath = "Assets/Game/CSShare/GFG/HotUpdate/ExcelConfig/GenCode/Item/";
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