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@@ -2,6 +2,8 @@ using FairyGUI;
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using UI.LuckyBox;
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using UI.LuckyBox;
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using UI.CommonGame;
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using UI.CommonGame;
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using System;
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using System;
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+using System.Collections.Generic;
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+using UnityEngine;
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namespace GFGGame
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namespace GFGGame
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{
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{
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@@ -10,6 +12,18 @@ namespace GFGGame
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private UI_LuckyBoxUI _ui;
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private UI_LuckyBoxUI _ui;
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private ValueBarController _valueBarController;
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private ValueBarController _valueBarController;
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+ private GameObject _gameObject;
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+ private GoWrapper _wrapper;
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+ private GameObject _gameObject1;
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+ private GoWrapper _wrapper1;
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+ private GameObject _gameObject2;
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+ private GoWrapper _wrapper2;
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+ private GameObject _gameObject3;
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+ private GoWrapper _wrapper3;
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+
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+ private bool isActiveBoxOpen = false;
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+ private int _selectedIndex = 0;
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+
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public override void Dispose()
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public override void Dispose()
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{
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{
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_valueBarController.Dispose();
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_valueBarController.Dispose();
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@@ -29,8 +43,8 @@ namespace GFGGame
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_valueBarController = new ValueBarController(_ui.m_valueBar);
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_valueBarController = new ValueBarController(_ui.m_valueBar);
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_ui.m_btnBack.onClick.Add(OnClickBtnBack);
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_ui.m_btnBack.onClick.Add(OnClickBtnBack);
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_ui.m_btnHome.onClick.Add(OnClickBtnHome);
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_ui.m_btnHome.onClick.Add(OnClickBtnHome);
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- _ui.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne);
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- _ui.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen);
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+ _ui.m_btnBuyOne.target.onClick.Add(OnClickBtnBuyOne);
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+ _ui.m_btnBuyTen.target.onClick.Add(OnClickBtnBuyTen);
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_ui.m_btnPreview.onClick.Add(OnClickBtnPreview);
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_ui.m_btnPreview.onClick.Add(OnClickBtnPreview);
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_ui.m_btnExchange.onClick.Add(OnClickBtnExChange);
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_ui.m_btnExchange.onClick.Add(OnClickBtnExChange);
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_ui.m_btnLeft.onClick.Add(() => { onClickChange(-1); });
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_ui.m_btnLeft.onClick.Add(() => { onClickChange(-1); });
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@@ -39,7 +53,7 @@ namespace GFGGame
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_ui.m_listBg.itemRenderer = RenderListBgItem;
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_ui.m_listBg.itemRenderer = RenderListBgItem;
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_ui.m_c1.onChanged.Add(OnListBgScroll);//分页控制器
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_ui.m_c1.onChanged.Add(OnListBgScroll);//分页控制器
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- Reset();//初始默认值
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+ // Reset();//初始默认值
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}
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}
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protected override void OnShown()
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protected override void OnShown()
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@@ -49,25 +63,36 @@ namespace GFGGame
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EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateNormal);
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EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateNormal);
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EventAgent.AddEventListener(ConstMessage.MONEY_CHANGE, UpdateNormal);
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EventAgent.AddEventListener(ConstMessage.MONEY_CHANGE, UpdateNormal);
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+ int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
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+ if (this.viewData != null)
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+ {
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+ object[] datas = (this.viewData as object[]);
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+ if (datas != null && datas.Length > 1)
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+ {
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+ boxId = (int)datas[1];
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+ }
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+ else
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+ {
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+ boxId = (int)this.viewData;
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+ }
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+ }
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+ LuckyBoxBonusDataCache.currentBoxId = boxId;
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+ isActiveBoxOpen = Array.IndexOf(LuckyBoxDataManager.Instance.luckyBoxIds, LuckyBoxDataManager.BOX_ID_1) >= 0;
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- _ui.m_listBg.numItems = 3;
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- int index = Array.IndexOf(LuckyBoxDataManager.Instance.luckyBoxIds, LuckyBoxBonusDataCache.currentBoxId);
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- // if (!GuideDataManager.CheckGuideIsCompletedAtThisLogin(ConstGuideId.MAIN_UI_BTN_ZHAI_XING))
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- // {
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- // index = _ui.m_listBg.numItems - 1;
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- // }
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- _ui.m_listBg.ScrollToView(index);
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+ _ui.m_listBg.numItems = LuckyBoxDataManager.Instance.luckyBoxIds.Length;
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+ _ui.m_listBg.ScrollToView(Array.IndexOf(LuckyBoxDataManager.Instance.luckyBoxIds, LuckyBoxBonusDataCache.currentBoxId));
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_ui.m_listBg.scrollPane.decelerationRate = 0.8f;
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_ui.m_listBg.scrollPane.decelerationRate = 0.8f;
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+
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Timers.inst.Add(1, 0, CheckTime);
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Timers.inst.Add(1, 0, CheckTime);
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_valueBarController.OnShown();
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_valueBarController.OnShown();
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_valueBarController.Controller(4);
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_valueBarController.Controller(4);
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onClickChange(0);
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onClickChange(0);
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-
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-
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+ updateActiveBox();
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}
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}
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+
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private void RenderListBgItem(int index, GObject obj)
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private void RenderListBgItem(int index, GObject obj)
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{
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{
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UI_ComListBgItem item = UI_ComListBgItem.Proxy(obj);
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UI_ComListBgItem item = UI_ComListBgItem.Proxy(obj);
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@@ -76,32 +101,31 @@ namespace GFGGame
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}
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}
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private void CheckTime(object param = null)
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private void CheckTime(object param = null)
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{
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{
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- int startTime = LuckyBoxDataManager.Instance.startTime;
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- int endTime = LuckyBoxDataManager.Instance.endTime;
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- int curTime = DateUtils.Instance.GetCurTime();
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- if (curTime < startTime || curTime >= endTime)
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+ // int index = Array.IndexOf(LuckyBoxDataManager.Instance.luckyBoxIds, LuckyBoxDataManager.BOX_ID_1);
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+ if (!isActiveBoxOpen)
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{
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{
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- //抽奖活动未开启或已过时
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- if (_ui.m_c1.selectedIndex == 2)
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- {
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- _ui.m_listBg.ScrollToView(0);
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- }
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- _ui.m_listBg.numItems = 2;
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+ //活动未开启
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+ LuckyBoxBonusDataCache.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
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Timers.inst.Remove(CheckTime);
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Timers.inst.Remove(CheckTime);
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return;
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return;
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}
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}
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- UI_ComListBgItem.Proxy(_ui.m_listBg.GetChildAt(2)).m_txtTime.text = DateUtils.Instance.getFormatBySecond(endTime - curTime);
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+ int endTime = LuckyBoxDataManager.Instance.endTime;
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+ int curTime = DateUtils.Instance.GetCurTime();
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+ UI_ComListBgItem.Proxy(_ui.m_listBg.GetChildAt(0)).m_txtTime.text = DateUtils.Instance.getFormatBySecond(endTime - curTime, 1, 1);
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}
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}
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private void OnListBgScroll()
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private void OnListBgScroll()
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{
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{
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- if (_ui.m_c1.selectedIndex == -1 || _ui.m_listBg.numChildren <= 0) return;
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- onClickChange(0);
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+ // if (_ui.m_c1.selectedIndex == -1 || _ui.m_listBg.numChildren <= 0) return;
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UI_ComListBgItem item = UI_ComListBgItem.Proxy(_ui.m_listBg.GetChildAt(_ui.m_c1.selectedIndex));
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UI_ComListBgItem item = UI_ComListBgItem.Proxy(_ui.m_listBg.GetChildAt(_ui.m_c1.selectedIndex));
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- item.m_c1.selectedIndex = _ui.m_c1.selectedIndex;
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-
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LuckyBoxBonusDataCache.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[_ui.m_c1.selectedIndex];
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LuckyBoxBonusDataCache.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[_ui.m_c1.selectedIndex];
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+ item.m_txtTime.visible = LuckyBoxBonusDataCache.currentBoxId == LuckyBoxDataManager.BOX_ID_1;
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+ item.m_imgTitle.visible = LuckyBoxBonusDataCache.currentBoxId == LuckyBoxDataManager.BOX_ID_1;
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+ item.m_loaImg.visible = LuckyBoxBonusDataCache.currentBoxId == LuckyBoxDataManager.BOX_ID_3;
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+ item.m_holder.visible = isActiveBoxOpen && LuckyBoxBonusDataCache.currentBoxId == LuckyBoxDataManager.BOX_ID_1;
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+ item.m_holder1.visible = isActiveBoxOpen && LuckyBoxBonusDataCache.currentBoxId == LuckyBoxDataManager.BOX_ID_1;
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+ onClickChange(0);
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UpdateNormal();
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UpdateNormal();
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}
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}
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@@ -111,19 +135,13 @@ namespace GFGGame
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_valueBarController.UpdateCJ(LuckyBoxBonusDataCache.currentBoxId);
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_valueBarController.UpdateCJ(LuckyBoxBonusDataCache.currentBoxId);
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- _ui.m_comCostOne.m_txtCost.text = luckyBoxCfg.costNum.ToString();// string.Format("{0}",);
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- _ui.m_comCostTen.m_txtCost.text = luckyBoxCfg.costNumTen.ToString();// string.Format("{1}", );
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+ _ui.m_comCostOne.m_txtCost.text = luckyBoxCfg.costNum.ToString();
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+ _ui.m_comCostTen.m_txtCost.text = luckyBoxCfg.costNumTen.ToString();
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_ui.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(luckyBoxCfg.costID).res);
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_ui.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(luckyBoxCfg.costID).res);
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_ui.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(luckyBoxCfg.costID).res);
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_ui.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(luckyBoxCfg.costID).res);
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- // if (!GuideController.TryGuideByGuideId(_ui.m_btnBuyTen, ConstGuideId.MAIN_UI_BTN_ZHAI_XING, 1, true, "点击按钮,开始抽奖,可以抽到好看的服装哦"))
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- // {
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- // GuideController.TryGuideByGuideId(_ui.m_btnBack, ConstGuideId.LUCKY_BOX_VIEW_BTN_BACK, 1, true, "点击按钮,返回主界面", 0, ConstGuideId.MAIN_UI_BTN_ZHAI_XING);
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- // }
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- // if (GuideDataManager.GetGuideCount(ConstGuideId.LUCKY_BOX_VIEW_BTN_BACK) <= 0)
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- // {
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Timers.inst.AddUpdate(UpdateToCheckGuide);
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Timers.inst.AddUpdate(UpdateToCheckGuide);
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- // }
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+
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int count = LuckyBoxBonusDataCache.GetOwnedCount();
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int count = LuckyBoxBonusDataCache.GetOwnedCount();
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_ui.m_txtOwned.SetVar("v1", "" + count).FlushVars();
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_ui.m_txtOwned.SetVar("v1", "" + count).FlushVars();
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@@ -132,38 +150,34 @@ namespace GFGGame
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private void onClickChange(int count)
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private void onClickChange(int count)
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{
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{
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_ui.m_c1.selectedIndex = _ui.m_c1.selectedIndex + count;
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_ui.m_c1.selectedIndex = _ui.m_c1.selectedIndex + count;
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+ _ui.m_imgSpecial.visible = LuckyBoxBonusDataCache.currentBoxId == LuckyBoxDataManager.BOX_ID_1;
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+ _ui.m_btnRight.visible = _ui.m_c1.selectedIndex != _ui.m_listBg.numItems - 1;
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+ _ui.m_btnLeft.visible = _ui.m_c1.selectedIndex != 0;
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+ _ui.m_btnBuyOne.m_holder.visible = LuckyBoxBonusDataCache.currentBoxId == LuckyBoxDataManager.BOX_ID_1;
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+ _ui.m_btnBuyTen.m_holder.visible = LuckyBoxBonusDataCache.currentBoxId == LuckyBoxDataManager.BOX_ID_1;
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+ }
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- if (_ui.m_c1.selectedIndex == _ui.m_listBg.numItems - 1)
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- {
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- _ui.m_btnRight.visible = false;
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- }
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- else
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- {
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- _ui.m_btnRight.visible = true;
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- }
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- if (_ui.m_c1.selectedIndex == 0)
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- {
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- _ui.m_btnLeft.visible = false;
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- }
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- else
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+ private void updateActiveBox()
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+ {
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+ if (isActiveBoxOpen)
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{
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{
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- _ui.m_btnLeft.visible = true;
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- }
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- }
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+ int index = Array.IndexOf(LuckyBoxDataManager.Instance.luckyBoxIds, LuckyBoxDataManager.BOX_ID_1);
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+ UI_ComListBgItem item = UI_ComListBgItem.Proxy(_ui.m_listBg.GetChildAt(index));
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+ string resPath = ResPathUtil.GetViewEffectPath("ui_cj", "ui_cj_bt");
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+ SceneController.AddObjectToView(_gameObject, _wrapper, item.m_holder, resPath, out _gameObject, out _wrapper);
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+ string resPath3 = ResPathUtil.GetDressUpAnimationPath("dz_jiyuet");
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+ SceneController.AddObjectToView(_gameObject3, _wrapper3, item.m_holder1, resPath3, out _gameObject3, out _wrapper3, 120);
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+ string resPath1 = ResPathUtil.GetViewEffectPath("ui_cj", "ui_cj_sl");
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+ SceneController.AddObjectToView(_gameObject1, _wrapper1, _ui.m_btnBuyOne.m_holder, resPath1, out _gameObject1, out _wrapper1);
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+ SceneController.AddObjectToView(_gameObject2, _wrapper2, _ui.m_btnBuyTen.m_holder, resPath1, out _gameObject2, out _wrapper2);
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+ }
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+ }
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private void OnClickBtnExChange()
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private void OnClickBtnExChange()
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{
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{
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- int storeId = ConstStoreId.CLOTHING_STORE_ID;
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- if (_ui.m_c1.selectedIndex == 2 || _ui.m_c1.selectedIndex == 1 || _ui.m_c1.selectedIndex == -1)
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- {
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- storeId = ConstStoreId.LUCKY_BOX_STORE_ID;
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- }
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- else if (_ui.m_c1.selectedIndex == 0)
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- {
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- storeId = ConstStoreId.LUCKY_BOX_ACTIVITY_STORE_ID;
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- }
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- ViewManager.Show(ViewName.CLOTHING_SHOP_VIEW, new object[] { storeId }, new object[] { ViewName.LUCKY_BOX_VIEW });
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+ int storeId = LuckyBoxBonusDataCache.currentBoxId == LuckyBoxDataManager.BOX_ID_1 ? ConstStoreId.LUCKY_BOX_ACTIVITY_STORE_ID : ConstStoreId.LUCKY_BOX_STORE_ID;
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+ ViewManager.Show(ViewName.CLOTHING_SHOP_VIEW, new object[] { storeId }, new object[] { ViewName.LUCKY_BOX_VIEW, LuckyBoxBonusDataCache.currentBoxId });
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this.Hide();
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this.Hide();
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}
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}
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private void OnClickBtnPreview()
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private void OnClickBtnPreview()
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@@ -177,7 +191,7 @@ namespace GFGGame
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{
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{
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ItemDataManager.Remove(luckyBoxCfg.costID, luckyBoxCfg.costNum);
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ItemDataManager.Remove(luckyBoxCfg.costID, luckyBoxCfg.costNum);
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LuckyBoxDataManager.Instance.RewardList = LuckyBoxBonusDataCache.GetBonusList(1);
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LuckyBoxDataManager.Instance.RewardList = LuckyBoxBonusDataCache.GetBonusList(1);
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- ViewManager.Show(ViewName.LUCKY_BOX_STAR_VIEW, _ui.m_c1.selectedIndex);
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+ ViewManager.Show(ViewName.LUCKY_BOX_STAR_VIEW, LuckyBoxBonusDataCache.currentBoxId, new object[] { ViewName.LUCKY_BOX_VIEW, LuckyBoxBonusDataCache.currentBoxId });
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});
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});
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}
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}
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@@ -191,7 +205,7 @@ namespace GFGGame
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Timers.inst.AddUpdate(UpdateToCheckGuide);
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Timers.inst.AddUpdate(UpdateToCheckGuide);
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ItemDataManager.Remove(luckyBoxCfg.costID, luckyBoxCfg.costNumTen);
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ItemDataManager.Remove(luckyBoxCfg.costID, luckyBoxCfg.costNumTen);
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LuckyBoxDataManager.Instance.RewardList = LuckyBoxBonusDataCache.GetBonusList(10, true);
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LuckyBoxDataManager.Instance.RewardList = LuckyBoxBonusDataCache.GetBonusList(10, true);
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- ViewManager.Show(ViewName.LUCKY_BOX_STAR_VIEW, _ui.m_c1.selectedIndex);
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+ ViewManager.Show(ViewName.LUCKY_BOX_STAR_VIEW, LuckyBoxBonusDataCache.currentBoxId, new object[] { ViewName.LUCKY_BOX_VIEW, LuckyBoxBonusDataCache.currentBoxId });
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}
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}
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else
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else
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{
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{
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@@ -200,7 +214,7 @@ namespace GFGGame
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{
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{
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ItemDataManager.Remove(luckyBoxCfg.costID, luckyBoxCfg.costNumTen);
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ItemDataManager.Remove(luckyBoxCfg.costID, luckyBoxCfg.costNumTen);
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LuckyBoxDataManager.Instance.RewardList = LuckyBoxBonusDataCache.GetBonusList(10, false);
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LuckyBoxDataManager.Instance.RewardList = LuckyBoxBonusDataCache.GetBonusList(10, false);
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- ViewManager.Show(ViewName.LUCKY_BOX_STAR_VIEW, _ui.m_c1.selectedIndex);
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+ ViewManager.Show(ViewName.LUCKY_BOX_STAR_VIEW, LuckyBoxBonusDataCache.currentBoxId, new object[] { ViewName.LUCKY_BOX_VIEW, LuckyBoxBonusDataCache.currentBoxId });
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});
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});
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}
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}
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@@ -211,7 +225,7 @@ namespace GFGGame
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{
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{
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if (GRoot.inst.GetTopWindow() == this.viewCom)
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if (GRoot.inst.GetTopWindow() == this.viewCom)
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{
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{
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- if (GuideController.TryGuideByGuideId(_ui.m_btnBuyTen, ConstGuideId.MAIN_UI_BTN_ZHAI_XING, 1, true, "点击摘取十次"))
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|
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+ if (GuideController.TryGuideByGuideId(_ui.m_btnBuyTen.target, ConstGuideId.MAIN_UI_BTN_ZHAI_XING, 1, true, "点击摘取十次"))
|
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{
|
|
{
|
|
Timers.inst.Remove(UpdateToCheckGuide);
|
|
Timers.inst.Remove(UpdateToCheckGuide);
|
|
}
|
|
}
|
|
@@ -242,7 +256,7 @@ namespace GFGGame
|
|
{
|
|
{
|
|
GuideController.TryCompleteGuide(ConstGuideId.LUCKY_BOX_VIEW_BTN_BACK);
|
|
GuideController.TryCompleteGuide(ConstGuideId.LUCKY_BOX_VIEW_BTN_BACK);
|
|
this.Hide();
|
|
this.Hide();
|
|
- // ViewManager.Show(ViewName.MAINUI_VIEW, null, new object[] { ViewName.LUCKY_BOX_VIEW });
|
|
|
|
|
|
+
|
|
Reset();
|
|
Reset();
|
|
ViewManager.GoBackFrom(ViewName.LUCKY_BOX_VIEW);
|
|
ViewManager.GoBackFrom(ViewName.LUCKY_BOX_VIEW);
|
|
}
|
|
}
|
|
@@ -250,12 +264,11 @@ namespace GFGGame
|
|
private void OnClickBtnHome()
|
|
private void OnClickBtnHome()
|
|
{
|
|
{
|
|
GameController.GoBackToMainView();
|
|
GameController.GoBackToMainView();
|
|
- Reset();
|
|
|
|
|
|
+ // Reset();
|
|
}
|
|
}
|
|
private void Reset()
|
|
private void Reset()
|
|
{
|
|
{
|
|
- LuckyBoxBonusDataCache.currentBoxId = 1;
|
|
|
|
- _ui.m_c1.selectedIndex = 0;
|
|
|
|
|
|
+ LuckyBoxBonusDataCache.currentBoxId = LuckyBoxDataManager.BOX_ID_1;
|
|
}
|
|
}
|
|
|
|
|
|
}
|
|
}
|