zhaoyang 2 жил өмнө
parent
commit
0b66f3dee6

+ 5 - 2
GameClient/Assets/Game/HotUpdate/Views/EnduringGiftBox/EnduringGiftBoxView.cs

@@ -371,7 +371,7 @@ namespace GFGGame
         // ReSharper disable Unity.PerformanceAnalysis
         private void OnBtnBuyClick(EventContext context)
         {
-            if (GuideDataManager.IsGuideFinish(ConstGuideId.BUY_POWER) <= 0)
+            if (_itemId == ConstItemID.POWER && GuideDataManager.IsGuideFinish(ConstGuideId.BUY_POWER) <= 0)
             {
                 GuideController.TryCompleteGuideIndex(ConstGuideId.BUY_POWER, 1);
                 GuideController.TryCompleteGuide(ConstGuideId.BUY_POWER, 1);
@@ -568,7 +568,10 @@ namespace GFGGame
         protected override void UpdateToCheckGuide(object param)
         {
             if (!ViewManager.CheckIsTopView(this.viewCom)) return;
-            GuideController.TryGuide(_ui.m_list.GetChildAt(1).asCom.GetChild("btnCurReceive").asButton, ConstGuideId.BUY_POWER, 1, "花点小钱可以购买体力超值返利包,每天都能领体力哦~");
+            if (_itemId == ConstItemID.POWER)
+            {
+                GuideController.TryGuide(_ui.m_list.GetChildAt(1).asCom.GetChild("btnCurReceive").asButton, ConstGuideId.BUY_POWER, 1, "花点小钱可以购买体力超值返利包,每天都能领体力哦~");
+            }
 
         }
     }