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@@ -115,6 +115,7 @@ namespace GFGGame
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{
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{
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base.OnShown();
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base.OnShown();
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_ui.target.touchable = false;
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_ui.target.touchable = false;
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+ GRoot.inst.touchable = false;
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SuitFosterProxy.SendGetSuitInfos().Coroutine();
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SuitFosterProxy.SendGetSuitInfos().Coroutine();
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MusicManager.Instance.PlayCroutine(ResPathUtil.GetMusicPath(ConstMusicName.DEFAULT));
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MusicManager.Instance.PlayCroutine(ResPathUtil.GetMusicPath(ConstMusicName.DEFAULT));
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if ((this.viewData as object[]) != null)
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if ((this.viewData as object[]) != null)
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@@ -150,7 +151,12 @@ namespace GFGGame
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_valueBarController.OnShown();
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_valueBarController.OnShown();
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- _ui.target.touchable = true;
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+ _ui.m_t0.Play(() =>
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+ {
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+ _ui.target.touchable = true;
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+ GRoot.inst.touchable = true;
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+ });
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+
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Timers.inst.AddUpdate(CheckGuide);
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Timers.inst.AddUpdate(CheckGuide);
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@@ -162,6 +168,7 @@ namespace GFGGame
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_unPasslevelItem = null;
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_unPasslevelItem = null;
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_endLevelItem = null;
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_endLevelItem = null;
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// _ui.m_chapter.RemoveChildren(0, 0, true);
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// _ui.m_chapter.RemoveChildren(0, 0, true);
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+ GRoot.inst.touchable = true;
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_valueBarController.OnHide();
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_valueBarController.OnHide();
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Timers.inst.Remove(SetContainerY);
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Timers.inst.Remove(SetContainerY);
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Timers.inst.Remove(CheckGuide);
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Timers.inst.Remove(CheckGuide);
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