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@@ -4,18 +4,18 @@ using FairyGUI;
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namespace UI.CommonGame
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{
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- public partial class UI_ButtonBack
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+ public partial class UI_BtnBack0
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{
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public GButton target;
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public GLoader m_loaBg;
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public const string URL = "ui://eg2y0ldpuyuxtj5";
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public const string PACKAGE_NAME = "CommonGame";
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- public const string RES_NAME = "ButtonBack";
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- private static UI_ButtonBack _proxy;
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+ public const string RES_NAME = "BtnBack0";
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+ private static UI_BtnBack0 _proxy;
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- public static UI_ButtonBack Create(GObject gObject = null)
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+ public static UI_BtnBack0 Create(GObject gObject = null)
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{
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- var ui = new UI_ButtonBack();
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+ var ui = new UI_BtnBack0();
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if(gObject == null)
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ui.target = (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
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else
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@@ -24,11 +24,11 @@ namespace UI.CommonGame
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return ui;
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}
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- public static UI_ButtonBack Proxy(GObject gObject = null)
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+ public static UI_BtnBack0 Proxy(GObject gObject = null)
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{
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if(_proxy == null)
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{
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- _proxy = new UI_ButtonBack();
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+ _proxy = new UI_BtnBack0();
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}
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var ui = _proxy;
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if(gObject == null)
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