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兑换消耗显示

zhaoyang 2 lat temu
rodzic
commit
119c6e2177

+ 2 - 5
GameClient/Assets/Game/HotUpdate/Views/CommonGame/BuyCountView.cs

@@ -128,7 +128,6 @@ namespace GFGGame
             }
             GetMoneyIdAndNum(minBuyCount, out _costId, out _costNum, out _buyNum);
 
-
         }
         protected override void OnShown()
         {
@@ -152,7 +151,7 @@ namespace GFGGame
             ItemCfg costItemCfg = ItemCfgArray.Instance.GetCfg(_costId);
             _ui.m_iconPrice.url = ResPathUtil.GetCommonGameResPath(costItemCfg.res);
             _ui.m_txtBuyTips.visible = false;
-
+            _ui.m_txtBuyTips.text = string.Format("消耗{0}{1},可兑换{2}{3}", _costNum, costItemCfg.name, _buyNum, itemCfg.name);
             UpdateCost();
         }
         private void UpdateCost()
@@ -160,9 +159,7 @@ namespace GFGGame
             GetMoneyIdAndNum(_count, out _costId, out _costNum, out _buyNum);
             _ui.m_txtCount.text = _buyNum.ToString();
             _ui.m_txtPrice.text = _costNum.ToString();
-            ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_itemId);
-            ItemCfg costItemCfg = ItemCfgArray.Instance.GetCfg(_costId);
-            _ui.m_txtBuyTips.text = string.Format("消耗{0}{1},可兑换{2}{3}", _costNum, costItemCfg.name, _buyNum, itemCfg.name);
+
             SetBtnState();
         }