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@@ -235,24 +235,25 @@ namespace GFGGame
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/// <returns></returns>
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public bool IsResulting()
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{
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- long monday0 = TimeUtil.GetCurWeekTime(GlobalCfgArray.globalCfg.galleryClearingWeekTime, GlobalCfgArray.globalCfg.galleryClearingEndTime);
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- long monday5 = TimeUtil.GetCurWeekTime(GlobalCfgArray.globalCfg.galleryClearingWeekTime, GlobalCfgArray.globalCfg.galleryClearingStartTime); ;//本周一刷新点
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+ long start = TimeUtil.GetCurWeekTime(GlobalCfgArray.globalCfg.galleryClearingWeekTime, GlobalCfgArray.globalCfg.galleryClearingStartTime); ;//本周一5点刷新本周
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+ long end = TimeUtil.GetCurWeekTime(GlobalCfgArray.globalCfg.galleryClearingWeekTime, GlobalCfgArray.globalCfg.galleryClearingEndTime);//本周一4点结算上周
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long now = TimeInfo.Instance.ServerNow();
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- return now > monday0 && now < monday5;
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+ return now > start && now < end;
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}
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- // /// <summary>
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- // /// 是否为本期作品
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- // /// </summary>
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- // /// <returns></returns>
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- // public bool IsCurThemeWork(long time)
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- // {
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- // long monday05 = TimeUtil.GetCurWeekMondayTime(GlobalCfgArray.globalCfg.refreshTime);//本周一刷新点
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- // long nextMonday05 = TimeUtil.GetNextWeekTime(GlobalCfgArray.globalCfg.refreshTime);//下周一刷新点
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- // return time > monday05 && time < nextMonday05;
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+ /// <summary>
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+ /// 是否为本期作品
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+ /// </summary>
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+ /// <returns></returns>
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+ public bool IsCurThemeWork(long time)
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+ {
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+ long start = TimeUtil.GetCurWeekTime(GlobalCfgArray.globalCfg.galleryClearingWeekTime, GlobalCfgArray.globalCfg.galleryClearingStartTime); ;//本周一5点刷新本周
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+ long end = TimeUtil.GetNextWeekTime(GlobalCfgArray.globalCfg.galleryClearingWeekTime, GlobalCfgArray.globalCfg.galleryClearingEndTime); ;//本周一5点刷新本周
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+
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+ return time > start && time < end;
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- // }
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+ }
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}
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