Эх сурвалжийг харах

词牌左上角爱心按钮显示修改

huangxiaoyue 2 жил өмнө
parent
commit
144b85a675

+ 3 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Card/UI_ListCardStarRewardItem.cs

@@ -9,7 +9,7 @@ namespace UI.Card
         public GComponent target;
         public Controller m_c1;
         public GButton m_btnGet;
-        public GButton m_btnGot;
+        public GTextField m_txtGet;
         public GComponent m_comItem;
         public GTextField m_txtTitle;
         public GTextField m_txtTips;
@@ -62,7 +62,7 @@ namespace UI.Card
         {
             m_c1 = comp.GetController("c1");
             m_btnGet = (GButton)comp.GetChild("btnGet");
-            m_btnGot = (GButton)comp.GetChild("btnGot");
+            m_txtGet = (GTextField)comp.GetChild("txtGet");
             m_comItem = (GComponent)comp.GetChild("comItem");
             m_txtTitle = (GTextField)comp.GetChild("txtTitle");
             m_txtTips = (GTextField)comp.GetChild("txtTips");
@@ -71,7 +71,7 @@ namespace UI.Card
         {
             m_c1 = null;
             m_btnGet = null;
-            m_btnGot = null;
+            m_txtGet = null;
             m_comItem = null;
             m_txtTitle = null;
             m_txtTips = null;

+ 1 - 0
GameClient/Assets/Game/HotUpdate/Views/Card/CardStarRewardView.cs

@@ -72,6 +72,7 @@ namespace GFGGame
             }
             item.m_txtTips.visible = cardStarCfg.starLvl == cardData.itemCfg.animationCardStar;
             item.m_c1.selectedIndex = cardData.starRewardsState.ContainsKey(cardStarCfg.starLvl) ? cardData.starRewardsState[cardStarCfg.starLvl] : 0;
+
             if (item.m_btnGet.data == null)
             {
                 item.m_btnGet.onClick.Add(OnClickBtnGet);

BIN
GameClient/Assets/ResIn/UI/Card/Card_fui.bytes