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@@ -73,6 +73,10 @@ namespace GFGGame
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GuideCfg cfg = GuideCfgArray.Instance.GetCfg(guideKey);
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GuideCfg cfg = GuideCfgArray.Instance.GetCfg(guideKey);
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if (cfg == null || GuideDataManager.currentGuideId != 0 && GuideDataManager.currentGuideId != cfg.id) return false;
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if (cfg == null || GuideDataManager.currentGuideId != 0 && GuideDataManager.currentGuideId != cfg.id) return false;
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bool isPass = InstanceZonesDataManager.CheckLevelPass(cfg.storyLevelId);
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bool isPass = InstanceZonesDataManager.CheckLevelPass(cfg.storyLevelId);
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+ if (guideKey == ConstGuideId.ARENA_OPEN)
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+ {
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+ return false;//临时屏蔽
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+ }
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if (guideKey == ConstGuideId.ARENA_OPEN && (isPass || ArenaDataManager.Instance.IsArenaClearing))
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if (guideKey == ConstGuideId.ARENA_OPEN && (isPass || ArenaDataManager.Instance.IsArenaClearing))
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{
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{
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return false;//竞技场结算中或已通关指定开启关卡,不引导
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return false;//竞技场结算中或已通关指定开启关卡,不引导
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