|  | @@ -234,7 +234,8 @@ namespace GFGGame
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				|  |  |              UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
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				|  |  |              _listActivityBtnObj.Add(obj);
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				|  |  |              int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
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				|  |  | -            if (activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2) {
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				|  |  | +            if (activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2)
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				|  |  | +            {
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				|  |  |                  comBox.m_showActivityType.selectedIndex = 1;
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				|  |  |                  UpGiftBox(comBox);
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				|  |  |                  if (comBox.m_btnRule.data == null)
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				|  | @@ -242,9 +243,12 @@ namespace GFGGame
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				|  |  |                      comBox.m_btnRule.onClick.Add(RuleController.ShowRuleView);
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				|  |  |                      comBox.m_btnRule.data = 300024;
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				|  |  |                  }
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				|  |  | +                comBox.m_btnRule.visible = true;
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				|  |  |              }
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				|  |  | -            else
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				|  |  | +            else {
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				|  |  |                  comBox.m_showActivityType.selectedIndex = 0;
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				|  |  | +                comBox.m_btnRule.visible = false;
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				|  |  | +            }
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				|  |  |  
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				|  |  |              if (!_lcukyBoxCtrl.ContainsKey(boxId))
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				|  |  |              {
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