@@ -185,7 +185,7 @@ namespace GFGGame
bool isDown = ArenaDataManager.Instance.SeasonId - GlobalCfgArray.globalCfg.seasonReduce > 0;
lockValue = isDown ? Math.Max(1, shopCfg.lockValue - GlobalCfgArray.globalCfg.rankReduce) : shopCfg.lockValue;
}
- return ArenaDataManager.Instance.Grade >= lockValue;
+ return ArenaDataManager.Instance.HighestGrade >= lockValue;
return true;
@@ -207,7 +207,7 @@ namespace GFGGame
button.target.text = "" + ItemDataManager.GetItemNum(itemId);
- button.target.icon = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(itemId).res);
+ //button.target.icon = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(itemId).res);
button.target.icon = ResPathUtil.GetIconPath(ItemCfgArray.Instance.GetCfg(itemId).res,"png");
switch (itemId)
{