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				@@ -105,7 +105,7 @@ namespace GFGGame 
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				         protected override void OnShown() 
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				         { 
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				             base.OnShown(); 
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				- 
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				+            MusicManager.Instance.Stop(); 
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				             if (_sceneObject == null) 
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				             { 
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				                 _sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("SceneStoryDialog")); 
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				@@ -784,7 +784,7 @@ namespace GFGGame 
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				                 } 
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				                 else 
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				                 { 
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				-                    MusicManager.Instance.PlayCroutine(ResPathUtil.GetMusicPath(value, "mp3"), false, 0f); 
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				+                    MusicManager.Instance.PlayCroutine(ResPathUtil.GetMusicPath(value, "mp3"), false, 0.1f); 
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				                 } 
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				             } 
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				         } 
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