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@@ -105,7 +105,7 @@ namespace GFGGame
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protected override void OnShown()
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protected override void OnShown()
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{
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{
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base.OnShown();
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base.OnShown();
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-
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+ MusicManager.Instance.Stop();
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if (_sceneObject == null)
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if (_sceneObject == null)
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{
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{
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_sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("SceneStoryDialog"));
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_sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("SceneStoryDialog"));
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@@ -784,7 +784,7 @@ namespace GFGGame
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}
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}
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else
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else
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{
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{
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- MusicManager.Instance.PlayCroutine(ResPathUtil.GetMusicPath(value, "mp3"), false, 0f);
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+ MusicManager.Instance.PlayCroutine(ResPathUtil.GetMusicPath(value, "mp3"), false, 0.1f);
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}
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}
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}
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}
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}
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}
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