guodong 1 年之前
父节点
当前提交
1aedc5ec97
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryDialogView.cs

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryDialogView.cs

@@ -105,7 +105,7 @@ namespace GFGGame
         protected override void OnShown()
         {
             base.OnShown();
-
+            MusicManager.Instance.Stop();
             if (_sceneObject == null)
             {
                 _sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("SceneStoryDialog"));
@@ -784,7 +784,7 @@ namespace GFGGame
                 }
                 else
                 {
-                    MusicManager.Instance.PlayCroutine(ResPathUtil.GetMusicPath(value, "mp3"), false, 0f);
+                    MusicManager.Instance.PlayCroutine(ResPathUtil.GetMusicPath(value, "mp3"), false, 0.1f);
                 }
             }
         }