|
@@ -267,6 +267,7 @@ namespace GFGGame
|
|
|
_ui.m_touchFlipOpen.touchable = true;
|
|
|
_handClick = true;
|
|
|
ClickItem(index);
|
|
|
+ //翻牌动画
|
|
|
Timers.inst.Add(1f, 1, UpClickDataTime, index);
|
|
|
}
|
|
|
|
|
@@ -354,7 +355,8 @@ namespace GFGGame
|
|
|
{
|
|
|
TurnItem(i);
|
|
|
}
|
|
|
- Timers.inst.Add(1f, 0, UpDataTime);
|
|
|
+ //展示获得物品
|
|
|
+ Timers.inst.Add(LuckyBoxDataManager.ANIMATION_TIME, 0, UpDataTime);
|
|
|
}
|
|
|
|
|
|
private void UpDataTime(object param = null)
|
|
@@ -383,7 +385,6 @@ namespace GFGGame
|
|
|
UI_LuckyBoxBonusShowItem item = UI_LuckyBoxBonusShowItem.Proxy(_itemObjList[index]);
|
|
|
if (!_AnimationWait)
|
|
|
return;
|
|
|
-
|
|
|
if (item.m_comIcon.m_imgNew.visible)
|
|
|
{
|
|
|
//判断是否有套装需要展示
|