ios 1 жил өмнө
parent
commit
1c4350f471

+ 3 - 4
GameClient/Assets/Game/Launcher/Platform/ATTAuth.cs

@@ -1,15 +1,14 @@
-using System;
-using System.Runtime.InteropServices;
+using System;
 using UnityEngine;
 
 namespace GFGGame.Launcher
 {
     public class ATTAuth : MonoBehaviour
     {
-        [DllImport("__Internal")]
+        [System.Runtime.InteropServices.DllImport("__Internal")]
         private static extern void _RequestTrackingAuthorizationWithCompletionHandler();
 
-        [DllImport("__Internal")]
+        [System.Runtime.InteropServices.DllImport("__Internal")]
         private static extern int _GetAppTrackingAuthorizationStatus();
 
         private static Action<int> getAuthorizationStatusAction;

BIN
GameClient/Assets/Plugins/iOS/.DS_Store


+ 1 - 1
GameClient/Assets/Plugins/iOS/AppTrackingTransparency.meta → GameClient/Assets/Plugins/iOS/ATTAuth.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 06d1a042613c7409098ffd4e5fa993f9
+guid: 9360fdf09fc694e71828a7b1a5cd7375
 folderAsset: yes
 DefaultImporter:
   externalObjects: {}

BIN
GameClient/Assets/Plugins/iOS/ATTAuth/.DS_Store


+ 0 - 0
GameClient/Assets/Plugins/iOS/AppTrackingTransparency/AppTrackingTransparency.mm → GameClient/Assets/Plugins/iOS/ATTAuth/ATTAuth.mm


+ 1 - 1
GameClient/Assets/Plugins/iOS/AppTrackingTransparency/AppTrackingTransparency.mm.meta → GameClient/Assets/Plugins/iOS/ATTAuth/ATTAuth.mm.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 2b860d4e48b1d4977ab218d4e8622957
+guid: 0bbe9f729e4f3467498965c617567a97
 PluginImporter:
   externalObjects: {}
   serializedVersion: 2