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@@ -67,8 +67,10 @@ namespace GFGGame
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base.OnShown();
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base.OnShown();
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if (_sceneObject == null)
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if (_sceneObject == null)
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{
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{
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+ CustomSuitData customSuit = CustomSuitDataManager.GetSuitList(CustomSuitDataManager.currentIndex);
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_sceneObject = GameObject.Instantiate(_scenePrefab);
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_sceneObject = GameObject.Instantiate(_scenePrefab);
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EquipDataCache.cacher.setSceneObj(_sceneObject);
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EquipDataCache.cacher.setSceneObj(_sceneObject);
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+ EquipDataCache.cacher.AddOrRemove(customSuit.bg, true);
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}
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}
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_ui.m_grpSlogan.visible = false;
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_ui.m_grpSlogan.visible = false;
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FriendDataManager.Instance.UpdateFriendList(true);
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FriendDataManager.Instance.UpdateFriendList(true);
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