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@@ -10,7 +10,7 @@ namespace GFGGame
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private GTextField _txtCount;
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private GTextField _txtHasCount;
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private GImage _imgGot;
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- private GImage _imgNotGot;
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+ private GImage _imgNotHas;
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private GLoader _loaShouTongRewardVisble;
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private GGroup _grpCount;
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@@ -25,7 +25,7 @@ namespace GFGGame
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_txtCount = obj.GetChild("txtCount") as GTextField;
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_txtHasCount = obj.GetChild("txtHasCount") as GTextField;
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_imgGot = obj.GetChild("imgGot") as GImage;
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- _imgNotGot = obj.GetChild("imgNotGot") as GImage;
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+ _imgNotHas = obj.GetChild("imgNotHas") as GImage;
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_loaShouTongRewardVisble = obj.GetChild("loaShouTongReward") as GLoader;
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_grpCount = obj.GetChild("grpCount") as GGroup;
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AddClickListener();
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@@ -51,7 +51,7 @@ namespace GFGGame
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_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
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RarityIconController.UpdateRarityIcon(_loaRarity, _itemData.id, false);
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_imgGot.visible = false;
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- _imgNotGot.visible = false;
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+ _imgNotHas.visible = false;
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_loaShouTongRewardVisble.visible = false;
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_grpCount.visible = true;
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_showTips = true;
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@@ -84,11 +84,11 @@ namespace GFGGame
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{
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get
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{
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- return _imgNotGot.visible;
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+ return _imgNotHas.visible;
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}
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set
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{
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- _imgNotGot.visible = value;
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+ _imgNotHas.visible = value;
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}
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}
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